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Currently every invocation of glide creates and exploded war in the same app dir. This is redundant. This is required only when dependencies have changed of the outputApp does not exists.
We can conditionally skip the execution of tasks.
war {
setOnlyIf {
}
}
The text was updated successfully, but these errors were encountered:
However this may change when the glide's sync and appengineRun reuse the same directory as the content of directory might have been changed after the war was exploded. Which is fair.
Currently, if warDir config is set on appengine this can be skipped. we need some other tasks to assemble war contents in warDir.
Closing for now. If that turns out to be big deal, can reopen.
Currently every invocation of glide creates and exploded war in the same
app
dir. This is redundant. This is required only when dependencies have changed of the outputApp does not exists.We can conditionally skip the execution of tasks.
The text was updated successfully, but these errors were encountered: