Installation
Favo Yang edited this page May 4, 2020
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Contents
Home
Installation
Getting Started
Creating a Custom Deformer
Optimization Tips
WTF Is Up Skinned Mesh Renderers?
Scripting Reference
Deform
DeformableDeformer
DeformableManager
Deformers
BendDeformerBlendDeformer
BulgeDeformer
CubifyDeformer
CurveDisplaceDeformer
CurveScaleDeformer
CylindrifyDeformer
InflateDeformer
LatheDisplaceDeformer
MagnetDeformer
MeltDeformer
RadialCurveDeformer
RadialSkewDeformer
RippleDeformer
ScaleDeformer
SineDeformer
SkewDeformer
SpherifyDeformer
SquashAndStretchDeformer
StarDeformer
TaperDeformer
TextureDisplaceDeformer
TransformDeformer
TransformOffsetDeformer
TwirlDeformer
TwistDeformer
UVOffsetDeformer
UVScaleDeformer
WaveDeformer
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Installation
Requires Unity 2018.3+
Install via UPM (using Git URL)
- Navigate to your project's Packages folder and open the manifest.json file.
- Add this line below the
"dependencies": {line
"com.beans.deform": "https://github.com/keenanwoodall/Deform.git",- UPM should now install Deform and it's dependencies.
Don't want to use git? Just download and unzip the repository into the Packages folder.
Install via OpenUPM
The package is available on the openupm registry. It's recommended to install it via openupm-cli.
openupm add com.beans.deform
Install Manually
It's very important you follow these steps in the correct order. If you install Deform before installing its dependencies, you may have to assign all of its assembly definition references manually.
- Open Package Manager.
- Install
BurstandMathematics. (You may only need to install Burst since it has a dependency on Mathematics) The correct versions can be seen in package.json's dependency list. You can probably use different versions, but I can't guarantee they'll work. - Clone/download the repository directly into a project's
Assetsfolder.