This repository contains the following assets:
- Simple Moon shader graph (non-physically based) with texture assets
- Simple Earth shader graph (non-physically based) with texture assets
These shader graphs use Built-in Render Pipeline support, which was newly introduced in Unity 2021.2. You can use the old version (standard shader implementation) for previous versions of Unity.
Although the sample project was built on the Built-in Render Pipeline, you can also use other SRPs (URP/HDRP) by switching the graph target.
The images of the Moon are made by John van Vliet. These images are provided under the Creative Commons license (cc-by-sa).
The images of the Earth are provided from NASA. Basically you can use these images freely.
The other assets (scripts, shaders, etc.) are put into the public domain.