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Broken on app v. 1.2? #3

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Kenhasteandersen opened this issue Jan 4, 2020 · 3 comments
Open

Broken on app v. 1.2? #3

Kenhasteandersen opened this issue Jan 4, 2020 · 3 comments
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@Kenhasteandersen
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The videopaks does not seem to work on version 1.2+ of the app. On iOS they load but display mainly magenta triangles. On macOS they don't even load.

@keijiro keijiro self-assigned this Jan 5, 2020
@keijiro keijiro added the question Further information is requested label Jan 5, 2020
@keijiro
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keijiro commented Jan 5, 2020

Videopak doesn't support forward compatibility, so these files don't work on v1.2. Someone has to rebuild these files with v1.2 to solve the problem.

@Kenhasteandersen
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Thanks for the answer. I guess we need to wait for TE to supply an updated version of videolab before the packs can be rebuilt.

@alphamule
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It seems to work if you just rebuild videolab yourself using 2018.4.x, then export the package for use in VideoLabTest. This worked for me, though a couple of shaders seem broken. I also had to set the graphics api to gles2 per: https://github.com/teenageengineering/videolab/wiki/Exporting-for-OP%E2%80%90Z . I don't think gles2 understands this bit:

float4 Vertex(uint vid : SV_VertexID) : SV_Position

so boing, primitive, text1, and tiltbrush don't quite work for me, but everything else was fine.

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