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A difficult, rage-inducing, 2D-platformer video game made using Greenfoot/Java and Object-Oriented Programming and Greenfoot Documentation. Inspiration of the game theme taken from IWBTG and IWBTB. This was my first introduction to Video Game Development.

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Kevin-Kwan/Triggering-Insanity

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Kevin's Triggering Insanity Game


About

The game is technically incomplete because there should be a lot more levels created, but the game is sufficient for now. Documentation of functions can definitely be improved, but I currently don't have the time to update them.


Downloads

Instructions: (for Google Drive Downloads)
1.) Click below to download the game as a .gfar file.
2.) Make sure that Greenfoot is installed on your computer.
3.) Run the .gfar file that you just downloaded.
4.) Enjoy playing!

Google Drive Download:
Click Here to Download!

Instructions: (for GitHub releases)
1.) Click below to download the game as a .gfar file.
2.) Make sure that Greenfoot is installed on your computer.
3.) Run the .gfar file that you just downloaded.
4.) Enjoy playing!
GitHub Releases:
Click Here to Download!


Other Stuff

Please feel free to contact me regarding questions/comments regarding the code within this repository.


Assets

Please note that I do not own most of the art and/or music. I do not claim that these assets used belong to me. These belong to their respectful owners.

About

A difficult, rage-inducing, 2D-platformer video game made using Greenfoot/Java and Object-Oriented Programming and Greenfoot Documentation. Inspiration of the game theme taken from IWBTG and IWBTB. This was my first introduction to Video Game Development.

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