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Infinite-Ground

Infinite Ground / Endless Ground / Pooling Ground for 3D games

Preview:

Preview

How to:

  1. Create Gameobject > add component Infinite Ground

image

  1. Assign Target (player), Ground Prefab, and Ground Size (size in world scale)

image

How does it works?

  1. InfiniteGround.cs will spawns ground prefab in 9 places at Start

image

  1. InfiniteGround.cs will detect and reposition the 'Spawned Ground' that appears further from the target

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Infinite Ground / Endless Ground / Pooling Ground

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