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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html> <head> <title>HouseOMatic Readme</title> <style type='text/css'> body, table, tr, th, td, div, center, span { margin: 0px 0px; border: 0px 0px; padding: 0px 0px; } body { font-family: Arial, Helvetica, Sans-serf; } h1, h2, h3, h4, h5 { margin: 8px 8px 0px 0px; } .note { border: 4px dotted blue; padding: 12px 20px 12px 20px; background-color: #ffffa0; color: blue; font-weight: bold; font-size: smaller; margin: 2px 8px 2px 8px; } .note P { padding: 8px; } .note:before { font-family: Cursive; font-size: larger; content: "Note!"; } td, .c, .l, .r { padding: 3px; } :link { color: #000090; font-weight: bold; } :visited { color: #8060a0; font-weight: bold; } :active { color: #600090; } A.opt, A.optsel, A.opt:visited, A.optsel:visited, A.opt:hover, A.optsel:hover { color: #000090; } A.opt:hover { background-color: #8080f0; text-decoration: underline; } A.optselected { background-color: #a0a0ff; text-decoration: underline; } A.optselected:hover { background-color: #c0c0ff; } A.optselected { padding-left: 4px; padding-right: 4px; padding-top: 2px; padding-bottom: 2px; text-decoration: none; font-weight: bold; } A.opt { padding-left: 2px; padding-right: 2px; margin-left: 2px; text-decoration: none; } dt { font-weight: bold; padding: 0px; margin: 0px;} dd { font-size: smaller; padding: 0px; margin: 0px;} dd ul { padding-top: 0px; margin-top: 0px; } .content { padding-left: 14px; padding-right: 14px; padding-top: 12px; padding-bottom: 20px; background: #ffffff; color: #000000; } .error { color: red; } .result, .error { border: 1px dashed gray; padding: 12px; } .kfs { padding: 1px; font: Arial, Helvetica, Sans-serif; } TABLE.nt { background-color: #e0e0ff; width: 100%; } TABLE.nt TD { border-bottom: solid 1px blue; margin: 0 0 0 0; padding: 0 0 0 0; } TABLE.nt SPAN { border-left: solid 1px blue; font-size: smaller; padding-left: 2px; padding-right: 3px; } .l0, .c0, .r0 { background-color: #e0e0f8 ; } .l, .l1, .c, .c1, .r, .r1 { background-color: #f8f8f8 ; } .l, .l0, .l1 { text-align: left; } .c, .c0, .c1 { text-align: center; } .r, .r0, .r1 { text-align: right; } .titlebox { border: 0 none; width: 100%; padding: 4px; margin-bottom: 4px; } TABLE.titlebox TD { background-color: #ffffff; color: #000060; } </style> </head> <body> <table class="nt" width="100%" cellspacing='0'> <tr> <td width="120" align="left"><a href='http://www.kfs.org/houseOmatic/'><img src='images/homtxt.png' title="hOm" /></a></td> <td>houseOmatic</td> <td align='right'> <span><a class='opt' href='#changes'>Changes</a></span> <span><a class='opt' href='#about'>About</a></span> <span><a class='opt' href='#usage'>Usage</a></span> <span><a class='opt' href='#credits'>Credits</a></span> </td> </tr> </table> <table width="100%" class='titlebox'> <tr> <td rowspan="2" width="200" align="center"><img src='images/homtitle.png' /></td> <td align='center'><h1>HouseOMatic Readme</h1></td> </tr> <tr><td align='center' style='font-size:smaller;'>Copyright (C) Oliver 'kfs1' Smith, 2011.</td></tr> </table> <hr /> <div class="content"> <a name="changes" /> <h2>Recent Changes.</h2> <dl> <dt>0.9.9.1</dt> <dd><ul><li>Minor tweaks to how hOm is built and deployed,</li></ul></dd> <dt>0.9.9.0</dt> <dd><ul> <li>hOm is now 64-bit, because my friend Kurtis could never have enough bits,</li> <li>Added a "Save As" feature,</li> <li>Fixed some issues with saving,</li> <li>Adding a group selection, currently its only purpose is for sorting (click the '+'),</li> <li>REMINDER: "Item mode" means, "save only the items listed".</li> </ul></dd> <dt>0.9.8.0</dt> <dd><ul><li>hOm will now backup your previous versions of a layout when saving, by adding a ".backup01" and ".backup02" suffix. The "01" file is always the most recent backup.</li></ul></dd> <dt>0.9.7.2</dt> <dd><ul><li>Updated Readme</li></ul></dd> <dt>0.9.7.1</dt> <dd><ul><li>Fixed installer issues</li></ul></dd> <dt>0.9.7.0</dt> <dd><ul><li>Fixed issues with 2015 layout format</li></ul></dd> <dt>0.9.6.x</dt> <dd><ul><li>Experimental new builds</li></ul></dd> <dt>0.9.4.0</dt> <dd><ul><li>Layout format 6 support.</li></ul></dd> <dt>0.9.3.1</dt> <dd><ul><li>Fixed ReadMe always showing up.</li></ul></dd> <dt>0.9.3.0</dt> <dd><ul><li>Added ReadMe and ReadMe viewer (only supposed to show once per release).</li></ul></dd> <dt>0.9.2.1</dt> <dd><ul><li>Added color coding to multi-select.</li></ul></dd> <dt>0.9.2.0</dt> <dd> <ul> <li>Enabled multi-selection of items: <ul> <li>CTRL+Click adds/removes items to current selection.</li> <li>SHIFT+Click selects a range of items.</li> <li>Click+hold and drag to "draw" a selection.</li> </ul> </li> <li>Enabled change-multiple items (multi-select items to change, enter new value).</li> </ul></dd> </dl> <hr /> <a name="about" /> <h2>About HouseOMatic.</h2> <p>HouseOMatic is an <a href='http://www.everquest2.com'>EverQuest 2</a> House Layout file editor. These are <i>local</i> files generated when you access the door to an EQ2 house and select "Save Layout".</p> <p>While assisting Sadeh of EQ2X's Freeport server, we discovered that loading a layout file can get very slow as you start to fill up a guild hall. More importantly, we found that the layout file isn't absolute: loading a layout file that doesn't match the house contents doesn't cause items to go missing.</p> <p>This means that if you are working on a small set of items, you can delete everything else from your layout file and speed up the loading process!</p> <hr /> <a name="usage" /> <h2>Using HouseOMatic.</h2> <h3>Saving house layouts.</h3> <p>In order to work with houseOmatic (hOm), you're going to need one or more house layout files.</p> <p>Saving a layout is easy. Go to the house/guild hall, click the door and select the "<b>Access</b>" menu item. Click the "<b>Save Layout</b>" button, enter a name for the layout, and you're done.</p> <h3>Getting started...</h3> <p>When you fire up hOm you are presented with a simple window with an Open button. I'm honestly not sure why I make you click the Open button to get started, but it seemed like the right thing to do. ;-P</p> <p>After you click Open, hOm will display a standard Open File dialog. The first time you run hOm, you may need to guide it to the EQ2 folder and more specifically the <strong>saved_house_layouts</strong> folder.</p> <p>Of course, this assumes you <i>have</i> any saved layouts. See above.</p> <p>Once you've loaded a layout into hOm, you'll be presented with a grid view showing you all the items that were saved in the layout.</p> <div class='note'> <p>Layouts don't have to contain all of the items in a house, and houses don't have to contain all the items a layout.</p> <p>When you load the layout into EQ2, it'll apply changes to whichever items are both in the layout and in the house.</p> </div> <h3>Editing.</h3> <p>Coming soon...</p> <hr /> <a name="credits" /> <h2>Credits.</h2> <ul> <li>Author: <a href='http://www.kfs.org/~oliver/'>Oliver 'kfs1' Smith</a>, aka Lungar.</li> <li>Inspiration: Sadeh of Freeport Server *hugs*.</li> <li>Jexi. I can't believe you edit by hand!</li> <li>Sony. We really need better in-game editing :(</li> </ul> </div> <hr /> <h4 style='text-align: center;'>Copyright (C) Oliver 'kfs1' Smith 2011.</h4> <div style='text-align: center;'>Oliver Smith is not affiliated with, representative of, contracted or employed by Sony Online Entertainment or any of their subsidiaries or divisions.</div> <div style='text-align: center;'>SOE, EverQuest and EverQuest II are trademarks of Sony Online Entertainment.</div> <div style='text-align: center;'>All other marks are the property of their respective owners.</div> </body> </html>
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