Here is a command line version of the Mastermind boardgame coded in Ruby. This version uses numbers instead of colors to convey codes and guesses.
- Getting slightly more comfortable with the concept of OOP and the implementation of classes.
- Improving my structuring of methods, making code more easily read and debugged
- How to better structure the flow of a program for the end user including better UI
- Would like to revisit the project and implement some options for difficulty choices.
- Need to get a better handle of programming basic AI functions to switch roles in program.