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barnes.pde
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barnes.pde
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/* #defines */
int PARTICLES = 1500; // how many stars
int PARTICLE_RADIUS = 2; // how big are they
int GRID_SIZE = 800;
float G = 6.67e-10; // gravitational constant (adjusted)
float MASS_UPPER_LIMIT = 2.5; // what's the largest mass we'll allow
float MASS_SCALE_FACTOR = 1e4; // 1 solar mass
float SEP_SCALE_FACTOR = 1e2; // 1 AU
float TIME_SCALE_FACTOR = 5e3; // how long is one timestep?
float SOFT_COEFFICIENT = 25*SEP_SCALE_FACTOR;
float BLACK_HOLE_MASS = 4.31e6*MASS_SCALE_FACTOR; // from wikipedia
float INIT_V= 100.0; // initial velocity scaling factor for stars
float YSKEW = 0.15; // Smaller skew will compress the galaxy vertically
int USE_EXP = 1; // use an exponentially distributed galaxy
float LAMBDA_INIT = 3.5; // effects lambda of the exponential distribution
ArrayList star_colors;
class Rgb {
int r;
int g;
int b;
char sp5;
Rgb (int _r, int _g, int _b, char _s) {
r = _r;
b = _b;
g = _g;
sp5 = _s;
}
}
float sample_exp (float a, float lambda) {
float u = random(1.0);
return a*(log(u)/-lambda);
}
PBody[] qs = new PBody[PARTICLES+1];
class PVector {
float x;
float y;
PVector (float _x, float _y) {
x = _x;
y = _y;
}
void sub (PVector v) {
x -= v.x;
y -= v.y;
}
void add (PVector v) {
x += v.x;
y += v.y;
}
void scalar_mult (float _a) {
x *= _a;
y *= _a;
}
float dot (PVector v) {
return v.y*y + v.x*x;
}
float mag() {
return sqrt((float)(x*x) + (float)(y*y));
}
}
class PBody {
PVector v;
PVector pos;
float m;
float rad;
int idx;
Rgb star_type;
PBody(float vx, float vy, float posx, float posy, float _m, float _r, int _i, Rgb _s) {
v = new PVector(vx, vy);
pos = new PVector(posx, posy);
m = _m;
rad = _r;
idx = _i;
star_type = _s;
}
PVector get_pos() {
return pos;
}
void set_pos(PVector _p) {
pos = _p;
}
PVector get_v() {
return v;
}
void set_v(PVector _v) {
v = _v;
}
float get_mass() {
return m;
}
float get_rad() {
return rad;
}
void set_rad(float _r) {
rad = _r;
}
void set_mass(float _m) {
m = _m;
}
void update() {
PVector f = new PVector(0, 0);
for (int i = 0; i < PARTICLES+1; i++) {
if (idx == i) {
continue;
}
PVector r = new PVector((qs[i].pos.x-pos.x)*SEP_SCALE_FACTOR,
(qs[i].pos.y-pos.y)*SEP_SCALE_FACTOR);
float fx;
float fy;
float rmag = r.mag();
float mass_o = qs[i].get_mass();
float rmag2 = rmag * rmag;
float sum = rmag2 + SOFT_COEFFICIENT * SOFT_COEFFICIENT;
float denom = sum * sqrt(sum);
//float rmag3 = rmag * rmag * rmag;
fx = (G * m * mass_o * r.x) / denom;
fy = (G * m * mass_o * r.y) / denom;
f.add(new PVector(fx, fy));
}
// F = ma => a = F/m
// v = at = F/m * t
// t == 1 ==> v_n = v_i + (F/m)*t
v.add(new PVector(TIME_SCALE_FACTOR*(f.x/m), TIME_SCALE_FACTOR*(f.y/m)));
PVector nv = new PVector(TIME_SCALE_FACTOR/SEP_SCALE_FACTOR*v.x, TIME_SCALE_FACTOR/SEP_SCALE_FACTOR*v.y);
pos.add(nv);
}
void draw() {
if (idx != PARTICLES) {
noStroke();
float _x = pos.x - width/2;
float _y = pos.y - height/2;
float x = sqrt(width/2*width/2 + height/2*height/2)/sqrt(_x*_x + _y*_y);
fill(star_type.r,star_type.g,star_type.g, 255*x);
ellipse((float)pos.x, (float)pos.y, (float)rad, (float)rad);
} else {
noStroke();
fill(160, 43, 219, 140);
ellipse((float)pos.x, (float)pos.y, 4, 4);
}
}
}
void setup() {
size(800, 800);
background(0);
float a = 0.0;
float inc = TWO_PI/80.0;
int i;
star_colors = new ArrayList();
star_colors.add(new Rgb(155,176,255,'O'));
star_colors.add(new Rgb(170,191,255,'B'));
star_colors.add(new Rgb(202,215,255,'A'));
star_colors.add(new Rgb(248,247,255,'F'));
star_colors.add(new Rgb(255,244,234,'G'));
star_colors.add(new Rgb(255,210,151,'K'));
star_colors.add(new Rgb(255,204,111,'M'));
for (i = 0; i < PARTICLES; i++) {
float mass = random(1.0, MASS_UPPER_LIMIT) * MASS_SCALE_FACTOR;
float radius = PARTICLE_RADIUS * (mass/MASS_SCALE_FACTOR);
float theta = random(TWO_PI);
float placement;
if (USE_EXP == 1) {
placement = sample_exp(1.0, LAMBDA_INIT);
} else {
placement = random(0.25);
}
float galposx = (width/2) + (width/2)*placement*cos(theta);
float galposy = (height/2) + (height/2)*YSKEW*placement*sin(theta);
float difx = (galposx - width/2)*SEP_SCALE_FACTOR;
float dify = (galposy - height/2)*SEP_SCALE_FACTOR;
float galvx = -INIT_V*(1/sqrt(difx*difx + dify*dify))*sin(atan2(dify, difx));
float galvy = INIT_V*(1/sqrt(difx*difx + dify*dify))*cos(atan2(dify,difx));
qs[i] = new PBody(galvx, // vx
galvy, // vy
galposx,
galposy,
mass,
radius,
i,
(Rgb)star_colors.get(6 - (int)sample_exp(6.0, 1.0)%7));
/*
qs[i] = new PBody(0, // vx
0, // vy
random(width/4, 3*width/4),
random(height/4, 3*height/4),
mass,
radius,
i);
*/
a += inc;
}
/* add a black hole for the mouse */
qs[i] = new PBody(0, 0,
width/2, height/2,
BLACK_HOLE_MASS,
29511.0,
i,
new Rgb(255,255,255,'z'));
}
void mouseMoved() {
PBody bh = qs[PARTICLES];
bh.pos.x = mouseX;
bh.pos.y = mouseY;
}
void draw() {
background(0);
for (int i = 0; i < PARTICLES+1; i++) {
qs[i].update();
qs[i].draw();
}
}