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ISR_16_Timers_Array_Complex.ino
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ISR_16_Timers_Array_Complex.ino
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/****************************************************************************************************************************
ISR_16_Timers_Array_Complex.ino
For ESP32_S2 boards
Written by Khoi Hoang
Built by Khoi Hoang https://github.com/khoih-prog/ESP32_S2_TimerInterrupt
Licensed under MIT license
The ESP32-S2 has two timer groups, each one with two general purpose hardware timers. All the timers are based on 64 bits
counters and 16 bit prescalers. The timer counters can be configured to count up or down and support automatic reload
and software reload. They can also generate alarms when they reach a specific value, defined by the software. The value
of the counter can be read by the software program.
Now even you use all these new 16 ISR-based timers,with their maximum interval practically unlimited (limited only by
unsigned long miliseconds), you just consume only one ESP32-S2 timer and avoid conflicting with other cores' tasks.
The accuracy is nearly perfect compared to software timers. The most important feature is they're ISR-based timers
Therefore, their executions are not blocked by bad-behaving functions / tasks.
This important feature is absolutely necessary for mission-critical tasks.
*****************************************************************************************************************************/
/*
Notes:
Special design is necessary to share data between interrupt code and the rest of your program.
Variables usually need to be "volatile" types. Volatile tells the compiler to avoid optimizations that assume
variable can not spontaneously change. Because your function may change variables while your program is using them,
the compiler needs this hint. But volatile alone is often not enough.
When accessing shared variables, usually interrupts must be disabled. Even with volatile,
if the interrupt changes a multi-byte variable between a sequence of instructions, it can be read incorrectly.
If your data is multiple variables, such as an array and a count, usually interrupts need to be disabled
or the entire sequence of your code which accesses the data.
This example will demonstrate the nearly perfect accuracy compared to software timers by printing the actual elapsed millisecs.
Being ISR-based timers, their executions are not blocked by bad-behaving functions / tasks, such as connecting to WiFi, Internet
and Blynk services. You can also have many (up to 16) timers to use.
This non-being-blocked important feature is absolutely necessary for mission-critical tasks.
You'll see blynkTimer is blocked while connecting to WiFi / Internet / Blynk, and elapsed time is very unaccurate
In this super simple example, you don't see much different after Blynk is connected, because of no competing task is
written
*/
// These define's must be placed at the beginning before #include "ESP32TimerInterrupt.h"
// _TIMERINTERRUPT_LOGLEVEL_ from 0 to 4
// Don't define _TIMERINTERRUPT_LOGLEVEL_ > 0. Only for special ISR debugging only. Can hang the system.
// Don't define TIMER_INTERRUPT_DEBUG > 2. Only for special ISR debugging only. Can hang the system.
#define TIMER_INTERRUPT_DEBUG 0
#define _TIMERINTERRUPT_LOGLEVEL_ 3
// Can be included as many times as necessary, without `Multiple Definitions` Linker Error
#include "ESP32_S2_TimerInterrupt.h"
// To be included only in main(), .ino with setup() to avoid `Multiple Definitions` Linker Error
#include "ESP32_S2_ISR_Timer.h"
#include <SimpleTimer.h> // https://github.com/jfturcot/SimpleTimer
// Don't use PIN_D1 in core v2.0.0 and v2.0.1. Check https://github.com/espressif/arduino-esp32/issues/5868
#ifndef LED_BLUE
#define LED_BLUE 25
#endif
#ifndef LED_RED
#define LED_RED 27
#endif
// Don't use PIN_D3 in core v2.0.0 and v2.0.1. Check https://github.com/espressif/arduino-esp32/issues/5868
// Don't use PIN_D2 with ESP32_C3 (crash)
#define PIN_D19 19 // Pin D19 mapped to pin GPIO9 of ESP32
#define PIN_D3 3 // Pin D3 mapped to pin GPIO3/RX0 of ESP32
#define HW_TIMER_INTERVAL_US 10000L
volatile uint32_t startMillis = 0;
// Init ESP32 timer 1
ESP32Timer ITimer(1);
// Init ESP32_ISR_Timer
ESP32_ISR_Timer ISR_Timer;
#define LED_TOGGLE_INTERVAL_MS 2000L
// With core v2.0.0+, you can't use Serial.print/println in ISR or crash.
// and you can't use float calculation inside ISR
// Only OK in core v1.0.6-
bool IRAM_ATTR TimerHandler(void * timerNo)
{
static bool toggle = false;
static int timeRun = 0;
ISR_Timer.run();
// Toggle LED every LED_TOGGLE_INTERVAL_MS = 2000ms = 2s
if (++timeRun == ((LED_TOGGLE_INTERVAL_MS * 1000) / HW_TIMER_INTERVAL_US) )
{
timeRun = 0;
//timer interrupt toggles pin PIN_D19
digitalWrite(PIN_D19, toggle);
toggle = !toggle;
}
return true;
}
/////////////////////////////////////////////////
#define NUMBER_ISR_TIMERS 16
typedef void (*irqCallback) ();
/////////////////////////////////////////////////
#define USE_COMPLEX_STRUCT true
#if USE_COMPLEX_STRUCT
typedef struct
{
irqCallback irqCallbackFunc;
uint32_t TimerInterval;
unsigned long deltaMillis;
unsigned long previousMillis;
} ISRTimerData;
// In NRF52, avoid doing something fancy in ISR, for example Serial.print()
// The pure simple Serial.prints here are just for demonstration and testing. Must be eliminate in working environment
// Or you can get this run-time error / crash
void doingSomething(int index);
#else
volatile unsigned long deltaMillis [NUMBER_ISR_TIMERS] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
volatile unsigned long previousMillis [NUMBER_ISR_TIMERS] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
// You can assign any interval for any timer here, in milliseconds
uint32_t TimerInterval[NUMBER_ISR_TIMERS] =
{
5000L, 10000L, 15000L, 20000L, 25000L, 30000L, 35000L, 40000L,
45000L, 50000L, 55000L, 60000L, 65000L, 70000L, 75000L, 80000L
};
void doingSomething(int index)
{
unsigned long currentMillis = millis();
deltaMillis[index] = currentMillis - previousMillis[index];
previousMillis[index] = currentMillis;
}
#endif
////////////////////////////////////
// Shared
////////////////////////////////////
void doingSomething0()
{
doingSomething(0);
}
void doingSomething1()
{
doingSomething(1);
}
void doingSomething2()
{
doingSomething(2);
}
void doingSomething3()
{
doingSomething(3);
}
void doingSomething4()
{
doingSomething(4);
}
void doingSomething5()
{
doingSomething(5);
}
void doingSomething6()
{
doingSomething(6);
}
void doingSomething7()
{
doingSomething(7);
}
void doingSomething8()
{
doingSomething(8);
}
void doingSomething9()
{
doingSomething(9);
}
void doingSomething10()
{
doingSomething(10);
}
void doingSomething11()
{
doingSomething(11);
}
void doingSomething12()
{
doingSomething(12);
}
void doingSomething13()
{
doingSomething(13);
}
void doingSomething14()
{
doingSomething(14);
}
void doingSomething15()
{
doingSomething(15);
}
#if USE_COMPLEX_STRUCT
ISRTimerData curISRTimerData[NUMBER_ISR_TIMERS] =
{
//irqCallbackFunc, TimerInterval, deltaMillis, previousMillis
{ doingSomething0, 5000L, 0, 0 },
{ doingSomething1, 10000L, 0, 0 },
{ doingSomething2, 15000L, 0, 0 },
{ doingSomething3, 20000L, 0, 0 },
{ doingSomething4, 25000L, 0, 0 },
{ doingSomething5, 30000L, 0, 0 },
{ doingSomething6, 35000L, 0, 0 },
{ doingSomething7, 40000L, 0, 0 },
{ doingSomething8, 45000L, 0, 0 },
{ doingSomething9, 50000L, 0, 0 },
{ doingSomething10, 55000L, 0, 0 },
{ doingSomething11, 60000L, 0, 0 },
{ doingSomething12, 65000L, 0, 0 },
{ doingSomething13, 70000L, 0, 0 },
{ doingSomething14, 75000L, 0, 0 },
{ doingSomething15, 80000L, 0, 0 }
};
void doingSomething(int index)
{
unsigned long currentMillis = millis();
curISRTimerData[index].deltaMillis = currentMillis - curISRTimerData[index].previousMillis;
curISRTimerData[index].previousMillis = currentMillis;
}
#else
irqCallback irqCallbackFunc[NUMBER_ISR_TIMERS] =
{
doingSomething0, doingSomething1, doingSomething2, doingSomething3,
doingSomething4, doingSomething5, doingSomething6, doingSomething7,
doingSomething8, doingSomething9, doingSomething10, doingSomething11,
doingSomething12, doingSomething13, doingSomething14, doingSomething15
};
#endif
///////////////////////////////////////////
#define SIMPLE_TIMER_MS 2000L
// Init SimpleTimer
SimpleTimer simpleTimer;
// Here is software Timer, you can do somewhat fancy stuffs without many issues.
// But always avoid
// 1. Long delay() it just doing nothing and pain-without-gain wasting CPU power.Plan and design your code / strategy ahead
// 2. Very long "do", "while", "for" loops without predetermined exit time.
void simpleTimerDoingSomething2s()
{
static unsigned long previousMillis = startMillis;
unsigned long currMillis = millis();
Serial.print(F("SimpleTimer : "));
Serial.print(SIMPLE_TIMER_MS / 1000);
Serial.print(F(", ms : "));
Serial.print(currMillis);
Serial.print(F(", Dms : "));
Serial.println(currMillis - previousMillis);
for (uint16_t i = 0; i < NUMBER_ISR_TIMERS; i++)
{
#if USE_COMPLEX_STRUCT
Serial.print(F("Timer : "));
Serial.print(i);
Serial.print(F(", programmed : "));
Serial.print(curISRTimerData[i].TimerInterval);
Serial.print(F(", actual : "));
Serial.println(curISRTimerData[i].deltaMillis);
#else
Serial.print(F("Timer : "));
Serial.print(i);
Serial.print(F(", programmed : "));
Serial.print(TimerInterval[i]);
Serial.print(F(", actual : "));
Serial.println(deltaMillis[i]);
#endif
}
previousMillis = currMillis;
}
void setup()
{
pinMode(PIN_D19, OUTPUT);
Serial.begin(115200);
while (!Serial && millis() < 5000);
delay(2000);
Serial.print(F("\nStarting ISR_16_Timers_Array_Complex on "));
Serial.println(ARDUINO_BOARD);
Serial.println(ESP32_S2_TIMER_INTERRUPT_VERSION);
Serial.print(F("CPU Frequency = "));
Serial.print(F_CPU / 1000000);
Serial.println(F(" MHz"));
// Interval in microsecs
if (ITimer.attachInterruptInterval(HW_TIMER_INTERVAL_US, TimerHandler))
{
startMillis = millis();
Serial.print(F("Starting ITimer OK, millis() = "));
Serial.println(startMillis);
}
else
Serial.println(F("Can't set ITimer. Select another freq. or timer"));
startMillis = millis();
// Just to demonstrate, don't use too many ISR Timers if not absolutely necessary
// You can use up to 16 timer for each ISR_Timer
for (uint16_t i = 0; i < NUMBER_ISR_TIMERS; i++)
{
#if USE_COMPLEX_STRUCT
curISRTimerData[i].previousMillis = startMillis;
ISR_Timer.setInterval(curISRTimerData[i].TimerInterval, curISRTimerData[i].irqCallbackFunc);
#else
previousMillis[i] = millis();
ISR_Timer.setInterval(TimerInterval[i], irqCallbackFunc[i]);
#endif
}
// You need this timer for non-critical tasks. Avoid abusing ISR if not absolutely necessary.
simpleTimer.setInterval(SIMPLE_TIMER_MS, simpleTimerDoingSomething2s);
}
#define BLOCKING_TIME_MS 10000L
void loop()
{
// This unadvised blocking task is used to demonstrate the blocking effects onto the execution and accuracy to Software timer
// You see the time elapse of ISR_Timer still accurate, whereas very unaccurate for Software Timer
// The time elapse for 2000ms software timer now becomes 3000ms (BLOCKING_TIME_MS)
// While that of ISR_Timer is still prefect.
delay(BLOCKING_TIME_MS);
// You need this Software timer for non-critical tasks. Avoid abusing ISR if not absolutely necessary
// You don't need to and never call ISR_Timer.run() here in the loop(). It's already handled by ISR timer.
simpleTimer.run();
}