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changelog + version
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marwie committed Oct 12, 2022
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12 changes: 12 additions & 0 deletions UnityGLTF/Assets/UnityGLTF/CHANGELOG.md
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Expand Up @@ -4,6 +4,18 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.17.0-pre] - 2022-10-12
- add: import options for animation loop and re-enable by default for Mecanim
- fix: reimport assets when colorspace changes
- fix: texture map type needs to be passed into UniqueTexture, otherwise textures used for different things don't get exported correctly
- fix: bake smoothness values into roughness map if there's no good conversion
- fix: alpha cutout export on BiRP
- fix: base color warning should only be shown for transparent objects
- fix: improve alpha cutout inspector for 2020.3
- fix: smoothness was inverted / removed even if no smoothness map existed
- change: refactor TextureMapType to contain options for conversion to clean up export and introduce ability to convert smoothness
- change: refactor textureSlots, usage of textureSlot names and how they should be called

## [1.16.3-pre] - 2022-10-06
- fix: KHR_animation_pointer bug with re-used animations targeting properties on nodes

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2 changes: 1 addition & 1 deletion UnityGLTF/Assets/UnityGLTF/package.json
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{
"name": "org.khronos.unitygltf",
"displayName": "UnityGLTF",
"version": "1.16.3-pre",
"version": "1.17.0-pre",
"unity": "2018.4",
"description": "Unity3D library for importing and exporting GLTF 2.0 assets. https://github.com/KhronosGroup/UnityGLTF",
"keywords": [
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