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changelog and version
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hybridherbst committed Jan 16, 2024
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11 changes: 11 additions & 0 deletions CHANGELOG.md
Expand Up @@ -4,6 +4,17 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [2.7.2-exp] - 2024-01-16
- fix: bone weights were not properly imported from Draco compressed meshes due to bug in Unity's CombineMeshes
- fix: data loader was preventing multithreaded imports from working
- fix: issue when TMPro package is not present
- fix: TMPro detection when com.unity.ugui@2.0.0 is present which has TMPro embedded
- fix: normal map color space was wrong on non-standalone target platforms when normal import settings is set to DXT5nm, which is default on Unity 2021.3+ on some platforms
- fix: normal maps were not marked as Normal on editor import which is required for DXT5nm support
- fix: assets were not reimported when normal map setting changed between XYZ and DXT5nm (requires domain reload)
- fix: prepare for changed package declarations due to draco/ktx packages moving registries
- fix: GLTFRecorder should respect specified UseAnimationPointer setting

## [2.7.1-exp] - 2024-01-08
- fix: default property deserializer was missing for nested extras objects in MeshPrimitive
- fix potential ImportContext NullRef
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2 changes: 1 addition & 1 deletion package.json
@@ -1,7 +1,7 @@
{
"name": "org.khronos.unitygltf",
"displayName": "UnityGLTF",
"version": "2.7.1-exp",
"version": "2.7.2-exp",
"unity": "2020.3",
"description": "Import and export glTF 2.0 assets, both in the editor and at runtime.",
"repository": {
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