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hybridherbst committed Sep 30, 2022
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6 changes: 3 additions & 3 deletions UnityGLTF/Assets/UnityGLTF/CHANGELOG.md
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Expand Up @@ -5,9 +5,9 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.16.2-pre] - 2022-09-30
- feat: import blend shapes and blend shape animations (note: sparse accessor import not working yet)
- feat: allow doublesided and transparent import on 2020.3 URP with PBRGraph
- feat: make RegisterPrimitivesWithNode API public
- fix: blend shapes and blend shape animations were not imported (note: sparse accessor import not working yet)
- fix: allow doublesided and transparent import on 2020.3 URP with PBRGraph
- fix: make RegisterPrimitivesWithNode API public, belongs to ExportMesh
- fix: UnlitGraph used wrong texture transform in some cases
- fix: BiRP texture import on legacy shaders in < 2020.3 had flipped texture transforms
- fix: ExporterMaterials compilation issue on 2018.x
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