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hybridherbst committed Apr 15, 2021
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10 changes: 10 additions & 0 deletions UnityGLTF/Assets/UnityGLTF/CHANGELOG.md
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Expand Up @@ -4,6 +4,16 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.0.4-preview.18] - 2021-04-16
- CHANGED: package name is now back to org.khronos.unitygltf
- fixed missing mesh logging an error, is now a warning
- fixed property export order for URP shaders that also have built-in property fallbacks
- fixed export path omitting extensions for cases such as 15-1.0.3.glb
- fixed issue with shared meshes that have different materials not being properly exported (https://github.com/prefrontalcortex/UnityGLTF/issues/15)
- added MenuItem validation methods to disable them if no valid object for export is selected
- added ability to export selected Prefabs from the Project window directly
- changed the GLTFImporter to overrideExt for 2020.1+ so that importer for .glb files can be chosen when multiple are present

## [1.0.4-preview.17] - 2021-03-23
- fixed ACCESSOR_INDEX_PRIMITIVE_RESTART for meshes that have exactly 256 or 65536 vertices and used the wrong buffer type
- fixed vertex color import color space and alpha usage
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4 changes: 2 additions & 2 deletions UnityGLTF/Assets/UnityGLTF/package.json
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@@ -1,8 +1,8 @@
{
"name": "org.khronos.unitygltf",
"displayName": "Khronos GLTF",
"version": "1.0.4-preview.17",
"unity": "2018.3",
"version": "1.0.4-preview.18",
"unity": "2018.4",
"description": "Unity3D library for importing and exporting GLTF 2.0 assets. https://github.com/KhronosGroup/UnityGLTF",
"keywords": [
"gltf",
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