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Add support for Texture filter/wrap settings #32

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stevenvergenz opened this issue Jun 6, 2017 · 1 comment
Closed

Add support for Texture filter/wrap settings #32

stevenvergenz opened this issue Jun 6, 2017 · 1 comment

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@stevenvergenz
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The spec lets users specify filtering and wrap settings, which are currently unimplemented in UnityGLTF. They correspond roughly to filterMode and wrap, but not exactly. Need to determine impact of these.

@stevenvergenz
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Fixed in 51926a9

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