You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I am an engineer at Google working on Geospatial Creator. We are considering integrating with UnityGLTF to enable cross-platform portability of AR scenes with the GLTF format. We’d like to eventually support the KHR_interactivity extension, so I’m curious if that extension is on your roadmap for UnityGLTF and, if so, what the timeline for that looks like?
CC: @elalish who is also working on this effort on the Google side.
The text was updated successfully, but these errors were encountered:
Hi, I am an engineer at Google working on Geospatial Creator. We are considering integrating with UnityGLTF to enable cross-platform portability of AR scenes with the GLTF format. We’d like to eventually support the
KHR_interactivity
extension, so I’m curious if that extension is on your roadmap for UnityGLTF and, if so, what the timeline for that looks like?CC: @elalish who is also working on this effort on the Google side.
The text was updated successfully, but these errors were encountered: