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A basis for oldschool topdown movement/mechanics using Zelda(NES) as a reference in Unity

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NES Zelda Replica

NES Zelda Replica

A small clone of The Legend Of Zelda's main player mechanics all of which are listed below, as well as some other minor things such as Input device detection displaying the correct UI and simple Inventory management.

Mechanics

Player Mechanics Misc Mechanics
Heart System Input Device Detection
Oldschool Topdown Movement Simple Inventory
Sword Attack Simple Enemy AI
Sword Beam Room Transition
Knockback Enabling Current Rooms
Bow & Arrow Basic UI
Bomb
Power Bracelet
Unlocking Doors
Different Swords
Different Rings
Equipping Items
Consumambles
Boomerang
Oldschool Death Animation
Pick Up Hearts & Rupees
Pick Up Heart Containers

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A basis for oldschool topdown movement/mechanics using Zelda(NES) as a reference in Unity

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