This project focuses on implementing existing artificial intelligence algorithms in games and providing a comparison of the used algorithms
A typical maze game with customizable grids to block/allow passage from the starting point to the ending point.
Algorithms used : Breadth First Search , Depth First Search
A 2-Dimensional platformer similar to the game that appears when chrome is not able to connect to the internet.
Algorithms used : Genetic Algorithm , Simulated Annealing