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-Added new AV called WSFW_PowerRequired, this is a resource type so it will be auto-applied to the workbench. This will allow mods to call GetBaseValue(WSFW_PowerRequired) to determine the total power needs in a settlement. -Fixed a bug where removed workshop objects would not have their stats updated correctly in the pipboy until after you returned to the settlement. -Improved detection of settlement enter/exit to help the PlayerEnteredSettlement and PlayerExitedSettlement events fire more accurately.
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