Update build.yml action #16
Annotations
480 warnings
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/osx-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, osx-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/osx-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/osx-x64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/linux-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/linux-arm64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, linux-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, linux-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/linux-arm64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/osx-arm64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/win-x64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, win-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/win-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, linux-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/linux-x64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/win-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net6.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net6.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/linux-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net6.0, win-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/win-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/osx-x64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, win-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/win-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net6.0, osx-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/osx-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, win-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/win-x64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/linux-arm64/publish/. No artifacts will be uploaded.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net7.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net7.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (6.0.x, net6.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (6.0.x, net6.0, linux-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet6.0/linux-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/linux-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, linux-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, osx-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/osx-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net7.0, win-x64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/win-x64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-x64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, osx-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/osx-arm64/publish/. No artifacts will be uploaded.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, osx-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, osx-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64)
No files were found with the provided path: /home/runner/work/USSR/USSR/bin/Release/netnet7.0/win-arm64/publish/. No artifacts will be uploaded.
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build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L14
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L15
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L51
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L52
Cannot convert null literal to non-nullable reference type.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_magic' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L12
Non-nullable field '_files' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
UnityWebData.cs#L49
Non-nullable field '_filename' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
build (7.0.x, net7.0, win-arm64):
Utility.cs#L102
Dereference of a possibly null reference.
|