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Workaround for detecting selected file
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We come back using traditional file name to validate the required file.
We use it because Unity asset file header are sometimes changing for every version.

If anyone knows better way to do this, please make a PR!

Signed-off-by: Bayu Satiyo <itsyuukunz@gmail.com>
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kiraio-moe committed Jan 23, 2024
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