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kirillzhosul/world-generation

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World Generation

2D "Top Down" world generation / visualization, that was written in GML (Game Maker Studio 2.3).
Uses surfaces (To draw tiles, light), arrays (To hold world information), structs (lightweight objects) (To implement cities, tiles structure)

Previews

Size of the cell - 1 pixel, there is 1.000.000 tiles (And each may update light).

Preview

Movement, lighting.

Preview