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Kitch's Waypoint Labels

A mod that remembers previously used waypoint labels and auto populates them when you select an icon and a color.

What vanilla does

When you add a waypoint to the map and select an icon and a color, sometimes the UI will auto-populate the name. Sometimes it will auto fill the "name" with a helpful description, so you do not need to type in a label. (Like when you select the "pick" icon and the color "orange", it will auto-fill "Copper") More times, it will not fill in anything, or provide a generic and generally unhelpful label like "Ore" or "Rocks".

What this mod does

When you add your first waypoint to the map, as usual you will select a color, icon and type in a name. When you click "Save", the name you type will be saved along with the color/icon combination.
Next time you add a waypoint and select the same icon/color combination, your last used name should be auto-populated. Over time, your combinations and labels will be saved with the waypoint system you have going on in your head, and your typing needs should drop considerably.

Change Log

1.0.0

  • Initial Release for Vintage Story 1.18 and 1.19
  • Added a whole bunch of bugs that I don't know about, but will probably be fixed in a future version.

Compatibility Notes

This mod tweaks a few calls in the Vintagestory.GameContent.GuiDialogAddWayPoint class.

  • Prefix on the autoSuggestName call to override it's behaviour
  • Postfix ont he onSave call to append the saved label to the call Any mod that also tweaks those calls may end up being a problem.

Should be compatible with mods that add additional map icons/colors.

It may fight with mods that automatically add map markers, or allow for more elaborate map marker naming schemes. But I'm not sure why you would want to install both...

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A mod that remembers previously used waypoint labels.

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