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Support display stride so we can do arbitrary resolutions in vmware
This is a terrible back. We need to do things better with handling the display, possibly so we can do support for true 24bpp modes at some point (though this isn't high priority). Ultimately, the _fullscreen graphics support needs to be removed and embedded into 1) a separate library, or 2) Yutani, the only thing that does fullscreen video modes anyway. We can continue to render into a generic graphics buffer - double buffered for the nested modes, non-double-buffered for the full screen mode (and then blit with surface blits). For now, however, this is at least functioning.
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