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Digital Hill Multimedia
- Winona Lake, IN
An ocean simulation based on the paper by Jerry Tessendorf.
Included in this repo are basic C++ objects for reading the state of keyboard, mouse, joystick, and multi-touch input devices under Linux through the nodes managed by udev.
Included in this repo is a shadow volume implementation using the depth fail approach.
Included in this repo is a crude path tracer implementation.
Lighting and environment mapping with GLSL.