Report or block klantz81
Contact Support about this user's behavior.Report abuse
- Digital Hill Multimedia
- Winona Lake, IN
An ocean simulation based on the paper by Jerry Tessendorf.
Included in this repo is a shadow volume implementation using the depth fail approach.
Included in this repo are basic C++ objects for reading the state of keyboard, mouse, joystick, and multi-touch input devices under Linux through the nodes managed by udev.
Lighting and environment mapping with GLSL.
Included in this repo is a crude path tracer implementation.
Included in this repo are basic C++ objects for manipulating two and three-dimensional vectors.