An old text adventure mud I used to hack away on and run. This is a derivative of the Envy based muds from back in the day.
I'm sure there's more to this, but this is what I can remember off the top of my head.
- Religous quests (rel_quest.c)
- Randomly generated dungeons with an objective
- Point earned for special items
- Crafting system (crafting.c)
- Skills to skin hides from monster corpses
- Random crafting
- Skills learned by usage
- Previously had to train
- Memory corruption fixes (using mmgr.cpp)
- Port to windows
- Database storage instead of files (sqldb.c)
- DB Structure lost :(