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LFS: Faster autorotate and bytes operations + LfsApi: Add ScreenshotTextureEvent #226

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Commits on Jun 20, 2022

  1. LFS: Faster autorotate and bytes operations

    Unity render is horizontally swapped so we need to mirror swap on X:
    that part was rewritten so it's simplified and optimized.
    
    Also if autorotate previous code was doing byte wizzardry but that's not
    necessary and slow. In this new version we put the camera so it's always
    upright then renders, so it's already good.
    Daky committed Jun 20, 2022
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  2. LfsApi: Add ScreenshotTextureEvent to easily get the rendered RenderT…

    …exture
    
    Also fix a typo
    Daky committed Jun 20, 2022
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    3963148 View commit details
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