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Hello! I've been trying out your project and it is great!
I'm testing it for the first day, and here's a couple of things I listed:
Bugs:
Character bolt_ons don't disappear when the player is dismembered;
Weapon bolt_ons don't follow the main model animations (e.g.: M203 and M4, AK74 and hands);
No muzzle flash;
Some map objects can't be hit with the knife (e.g.: vending machines, boards, paintings).
Suggestions:
Widescreen support for 3D (currently, you have to set, for example, "r_customheight" to 1080, "r_customwidth" to 1920, "r_mode" to -1 and then "cg_fov" to 100) and 2D (no workarounds for these yet) elements;
Set first person weapons and hands as dynamic objects, so they react better to lightning, making good use of specular and normal maps.
Thanks!
The text was updated successfully, but these errors were encountered:
The mirror was tested in a custom map of SOF2.
And (if I remember correctly) all the windows glasses are missing in mp_shop2. I'm sorry, but I can't test it right now, I'm in another city.
Thanks for replying!
Hello! I've been trying out your project and it is great!
I'm testing it for the first day, and here's a couple of things I listed:
Bugs:
Suggestions:
Thanks!
The text was updated successfully, but these errors were encountered: