Skip to content
/ jsgs Public
forked from burakcan/jsgs

Javascript implementation of the Pico-8 fantasy console

License

Notifications You must be signed in to change notification settings

kngu9/jsgs

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

JSGS is an experimental (WIP) javascript implementation of the Pico-8 fantasy console.

Demos

What's implemented?

  • Graphics api, font
  • Math api
  • Ram / Ram api
  • Reading cartridges, running lua code

What's missing / Quirks

  • Sound (Help needed)
  • sspr function
  • Cursor
  • stat function
  • Not 100% compatible with Pico-8's Lua flavor.
    • No shorthand assignments
    • all() is not implemented (help needed)

Extra features

  • Multiple screen (canvas) support
  • CRT Filter (optional)
  • On screen / Touch controller (very naìve now)
  • Custom color palette

How to use?

It's not yet packaged to be used by importing into your project. For now, the only way to run your cartridges is manually editing the cartridge url in src/index.js file. For cloning/installing/running the project, see "Development" section below.

Classes / Options

JSGS

The JSGS class is the class which we use for creating pico-8 machine instances.

const machine = new JSGS({
  os: new OS(), // an "OS" instance
  devices: {
    controller: new KeyboardController(), // a "Controller" instance
    ram: new Ram(0x8000), // a "Ram" instance
    cartridge: "http://example.com/cartridge.p8.png", // url to a p8.png cartridge
    screen: [new Screen({ size: 128 })], // An array of "Screen" instances
  },
});
Ram
// instantiate a 32kb ram
const ram = new Ram(0x8000);
Screen / CRTScreen
const screen = new Screen({
  size: 128, // a px size (number)
  palette: Screen.greenPalette // And array of 16 hex colors. Defaults to pico-8 palette
});

// Screen with crt filter
const crtScreen = new CRTScreen({
  size: 128,
});

// Mount to dom
screen.mountCanvas(element);
crtScreen.mountCanvas(element);

Development

Requirements

For development, you will need Node.js >=6.0.0 and NPM(comes bundled with Node.js) installed on your environment.

Install

Clone the project and install dependencies:

$ git clone https://github.com/burakcan/jsgs.git
$ cd jsgs
$ npm install

Start & watch

$ npm run start-dev

Now you can browse the app at http://localhost:4000

Build for production

$ npm run build

About

Javascript implementation of the Pico-8 fantasy console

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 94.3%
  • CSS 3.5%
  • HTML 2.2%