Team Member 1: Kaleb Alanis
Team Member 2: Itoro Esiere
Description: Implementation of BOIDS: 3D flocking and emergent behavior in 3 space.
How to build: buildit.sh
How to Run: runit.sh assignment
Instructions: Press P - to Pause Press C - for Chaos State Press R - to make the boids return toward camera Press N - for Natural State Press Left Mouse button - to generate one new boid in a random position Press Up Arrow - to increment cohesion Press Down Arrow - to decrement cohesion Press Right Arrow - to increment seperation Press Left Arrow - to decrement seperation Press > or . - to increment alignment Press < or , - to decrement alignment Press Spacebar - to reset Cohesion, Alignment, Seperation weights
Disclaimer: We both did the course instructor survey. Our project is best viewed in full screen.