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Slow motion bullets when you run against its direction #34

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erik90mx opened this issue Jun 22, 2015 · 6 comments
Closed

Slow motion bullets when you run against its direction #34

erik90mx opened this issue Jun 22, 2015 · 6 comments

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@erik90mx
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If you fire to the right and run to the left, you will see slow motion bullets (is a nice effect btw)

The slow motion bullets are like mines if the spiders touch them, and you will feel like Neo if you touch them with the player

@bojidar-bg
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This happens because the bullet takes the player's velocity when it is shot.

@bojidar-bg
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Can be fixed easily if the player velocity is divided by some amount here https://github.com/KOBUGE-Games/ringed/blob/master/scripts/gun.gd#L44 . (best if it is an exported var of the bullet script (should also be done in bomb.gd))

@bojidar-bg
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@ObaniGemini what should the To resolve tag mean?

@ObaniGemini
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That it's a problem To resolve @bojidar-bg :)

@bojidar-bg bojidar-bg assigned erik90mx and unassigned bojidar-bg Jun 22, 2015
@bojidar-bg
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@erik90mx if you haven't fixed it tonight, I'll fix it instead 😄

@erik90mx erik90mx assigned bojidar-bg and unassigned erik90mx Jun 26, 2015
@erik90mx
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fixed with this commit
80a091b

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