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Libraries Used

  • Architecture - Start with classes for managing your UI component lifecycle and handling data persistence.

    • lifecycle - As a user navigates through, out of, and back to your app, the Activity instances in your app transition through different states in their lifecycle.
    • Repository - Repository modules handle data operations.
    • ViewModel - Easily schedule asynchronous tasks for optimal execution.
    • View Binding - a feature that allows you to more easily write code that interacts with views.
    • Data Binding - The Data Binding Library is a support library that allows you to bind UI components in your layouts to data sources in your app using a declarative format rather than programmatically.
    • Navigation - Handle everything needed for in-app navigation. asynchronous tasks for optimal execution.
    • Coroutines - A coroutine is a concurrency design pattern that you can use on Android to simplify code that executes asynchronously.
    • livedata - is an observable data holder class. Unlike a regular observable, LiveData is lifecycle-aware, meaning it respects the lifecycle of other app components, such as activities, fragments, or services.
  • UI - Details on why and how to use UI Components in your apps - together or separate

    • Fragment - A basic unit of composable UI.
    • Layout - Lay out widgets using different algorithms.
  • Jetpack Libraries - Jetpack is a suite of libraries to help developers follow best practices, reduce boilerplate code, and write code that works consistently across Android versions and devices so that developers can focus on the code they care about.

    • Dagger-Hilt - Hilt is the recommended solution for dependency injection in Android apps, and works seamlessly with Compose.
    • Room - The Room persistence library provides an abstraction layer over SQLite to allow for more robust database access while harnessing the full power of SQLite.
  • Third party and miscellaneous libraries

    • Retrofit - for turns your HTTP API into a Java interface
    • Glide - for image loading framework for Android that wraps media decoding, memory and disk caching, and resource pooling into a simple and easy to use interface.