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LayerTest.coffee
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LayerTest.coffee
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assert = require "assert"
{expect} = require "chai"
simulate = require "simulate"
describe "Layer", ->
# afterEach ->
# Utils.clearAll()
# beforeEach ->
# Framer.Utils.reset()
describe "Defaults", ->
it "should reset nested defaults", ->
Framer.Defaults.DeviceComponent.animationOptions.curve = "spring"
Framer.resetDefaults()
Framer.Defaults.DeviceComponent.animationOptions.curve.should.equal "ease-in-out"
it "should reset width and height to their previous values", ->
previousWidth = Framer.Defaults.Layer.width
previousHeight = Framer.Defaults.Layer.height
Framer.Defaults.Layer.width = 123
Framer.Defaults.Layer.height = 123
Framer.resetDefaults()
Framer.Defaults.Layer.width.should.equal previousWidth
Framer.Defaults.Layer.height.should.equal previousHeight
it "should set defaults", ->
width = Utils.randomNumber(0, 400)
height = Utils.randomNumber(0, 400)
Framer.Defaults =
Layer:
width: width
height: height
layer = new Layer()
layer.width.should.equal width
layer.height.should.equal height
Framer.resetDefaults()
layer = new Layer()
layer.width.should.equal 100
layer.height.should.equal 100
it "should set default background color", ->
# if the default background color is not set the content layer of scrollcomponent is not hidden when layers are added
layer = new Layer()
Color.equal(layer.backgroundColor, Framer.Defaults.Layer.backgroundColor).should.be.true
Framer.Defaults =
Layer:
backgroundColor: "red"
layer = new Layer()
layer.style.backgroundColor.should.equal new Color("red").toString()
Framer.resetDefaults()
it "should set defaults with override", ->
layer = new Layer x: 50, y: 60
layer.x.should.equal 50
layer.y.should.equal 60
it "should have default animationOptions", ->
layer = new Layer
layer.animationOptions.should.eql {}
describe "Properties", ->
it "should set defaults", ->
layer = new Layer()
layer.x.should.equal 0
layer.y.should.equal 0
layer.z.should.equal 0
layer.width.should.equal 100
layer.height.should.equal 100
it "should set width", ->
layer = new Layer width: 200
layer.width.should.equal 200
layer.style.width.should.equal "200px"
it "should set x not to scientific notation", ->
n = 0.000000000000002
n.toString().should.equal("2e-15")
layer = new Layer
layer.x = n
layer.y = 100
layer.style.webkitTransform.should.equal "translate3d(0px, 100px, 0px) scale3d(1, 1, 1) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(0px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(0px)"
it "should set x, y and z to really small values", ->
layer = new Layer
layer.x = 10
layer.y = 10
layer.z = 10
layer.x = 1e-5
layer.y = 1e-6
layer.z = 1e-7
layer.x.should.equal 1e-5
layer.y.should.equal 1e-6
layer.z.should.equal 1e-7
# layer.style.webkitTransform.should.equal "matrix(1, 0, 0, 1, 100, 0)"
layer.style.webkitTransform.should.equal "translate3d(0.00001px, 0.000001px, 0px) scale3d(1, 1, 1) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(0px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(0px)"
it "should handle scientific notation in scaleX, Y and Z", ->
layer = new Layer
layer.scaleX = 2
layer.scaleY = 2
layer.scaleZ = 3
layer.scaleX = 1e-7
layer.scaleY = 1e-8
layer.scaleZ = 1e-9
layer.scale = 1e-10
layer.scaleX.should.equal 1e-7
layer.scaleY.should.equal 1e-8
layer.scaleZ.should.equal 1e-9
layer.scale.should.equal 1e-10
# layer.style.webkitTransform.should.equal "matrix(1, 0, 0, 1, 100, 0)"
layer.style.webkitTransform.should.equal "translate3d(0px, 0px, 0px) scale3d(0, 0, 0) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(0px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(0px)"
it "should handle scientific notation in skew", ->
layer = new Layer
layer.skew = 2
layer.skewX = 2
layer.skewY = 3
layer.skew = 1e-5
layer.skewX = 1e-6
layer.skewY = 1e-7
layer.skew.should.equal 1e-5
layer.skewX.should.equal 1e-6
layer.skewY.should.equal 1e-7
# layer.style.webkitTransform.should.equal "matrix(1, 0, 0, 1, 100, 0)"
layer.style.webkitTransform.should.equal "translate3d(0px, 0px, 0px) scale3d(1, 1, 1) skew(0.00001deg, 0.00001deg) skewX(0.000001deg) skewY(0deg) translateZ(0px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(0px)"
it "should set x and y", ->
layer = new Layer
layer.x = 100
layer.x.should.equal 100
layer.y = 50
layer.y.should.equal 50
# layer.style.webkitTransform.should.equal "matrix(1, 0, 0, 1, 100, 0)"
layer.style.webkitTransform.should.equal "translate3d(100px, 50px, 0px) scale3d(1, 1, 1) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(0px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(0px)"
it "should handle midX and midY when width and height are 0", ->
box = new Layer
midX: 200
midY: 300
width: 0
height: 0
box.x.should.equal 200
box.y.should.equal 300
it "should set scale", ->
layer = new Layer
layer.scaleX = 100
layer.scaleY = 100
layer.scaleZ = 100
# layer.style.webkitTransform.should.equal "matrix(1, 0, 0, 1, 100, 50)"
layer.style.webkitTransform.should.equal "translate3d(0px, 0px, 0px) scale3d(100, 100, 100) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(0px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(0px)"
it "should set origin", ->
layer = new Layer
originZ: 80
layer.style.webkitTransformOrigin.should.equal "50% 50%"
layer.originX = 0.1
layer.originY = 0.2
layer.style.webkitTransformOrigin.should.equal "10% 20%"
layer.style.webkitTransform.should.equal "translate3d(0px, 0px, 0px) scale3d(1, 1, 1) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(80px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(-80px)"
layer.originX = 0.5
layer.originY = 0.5
layer.style.webkitTransformOrigin.should.equal "50% 50%"
layer.style.webkitTransform.should.equal "translate3d(0px, 0px, 0px) scale3d(1, 1, 1) skew(0deg, 0deg) skewX(0deg) skewY(0deg) translateZ(80px) rotateX(0deg) rotateY(0deg) rotateZ(0deg) translateZ(-80px)"
it "should preserve 3D by default", ->
layer = new Layer
layer._element.style.webkitTransformStyle.should.equal "preserve-3d"
it "should flatten layer", ->
layer = new Layer
flat: true
layer._element.style.webkitTransformStyle.should.equal "flat"
it "should set local image", ->
prefix = "../"
imagePath = "static/test.png"
fullPath = prefix + imagePath
layer = new Layer
layer.image = fullPath
layer.image.should.equal fullPath
image = layer.props.image
layer.props.image.should.equal fullPath
layer.style["background-image"].indexOf(imagePath).should.not.equal(-1)
layer.style["background-image"].indexOf("file://").should.not.equal(-1)
layer.style["background-image"].indexOf("?nocache=").should.not.equal(-1)
it "should set local image when listening to load events", (done) ->
prefix = "../"
imagePath = "static/test.png"
fullPath = prefix + imagePath
layer = new Layer
layer.on Events.ImageLoaded, ->
layer.style["background-image"].indexOf(imagePath).should.not.equal(-1)
layer.style["background-image"].indexOf("file://").should.not.equal(-1)
layer.style["background-image"].indexOf("?nocache=").should.not.equal(-1)
done()
layer.image = fullPath
layer.image.should.equal fullPath
image = layer.props.image
layer.props.image.should.equal fullPath
layer.style["background-image"].indexOf(imagePath).should.equal(-1)
layer.style["background-image"].indexOf("file://").should.equal(-1)
layer.style["background-image"].indexOf("?nocache=").should.equal(-1)
#layer.computedStyle()["background-size"].should.equal "cover"
#layer.computedStyle()["background-repeat"].should.equal "no-repeat"
it "should not append nocache to a base64 encoded image", ->
fullPath = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEwAAABMBAMAAAA1uUwYAAAAAXNSR0IArs4c6QAAABVQTFRFKK/6LFj/g9n/lNf9lqz/wez/////Ke+vpgAAAK1JREFUSMft1sENhDAMBdFIrmBboAjuaWFrsNN/CRwAgUPsTAH556c5WVFKQyuLLYbZf/MLmDHW5yJmjHW5kBljPhczY8zlEmaMvXMZM8ZeuZQZY08uZzZh5dqen+XNhLFBbsiEsW9uzISxTy5gwlifi5gw1uVCJoz5XMyEMZdLmASs/s5NnkFl7M7NmDJ25aZMGTtzc6aMtcqYMtYqY8pYq4wpY60ypuvnsNizA+E6656TNMZlAAAAAElFTkSuQmCC"
layer = new Layer
layer.image = fullPath
layer.image.should.equal fullPath
image = layer.props.image
image.should.equal fullPath
layer.style["background-image"].indexOf(fullPath).should.not.equal(-1)
layer.style["background-image"].indexOf("data:").should.not.equal(-1)
layer.style["background-image"].indexOf("?nocache=").should.equal(-1)
it "should append nocache with an ampersand if url params already exist", (done) ->
prefix = "../"
imagePath = "static/test.png?param=foo"
fullPath = prefix + imagePath
layer = new Layer
layer.on Events.ImageLoaded, ->
layer.style["background-image"].indexOf(imagePath).should.not.equal(-1)
layer.style["background-image"].indexOf("file://").should.not.equal(-1)
layer.style["background-image"].indexOf("&nocache=").should.not.equal(-1)
done()
layer.image = fullPath
layer.image.should.equal fullPath
it "should cancel loading when setting image to null", (done) ->
prefix = "../"
imagePath = "static/test.png"
fullPath = prefix + imagePath
#First set the image directly to something
layer = new Layer
image: "static/test2.png"
#Now add event handlers
layer.on Events.ImageLoadCancelled, ->
layer.style["background-image"].indexOf(imagePath).should.equal(-1)
layer.style["background-image"].indexOf("file://").should.equal(-1)
layer.style["background-image"].indexOf("?nocache=").should.equal(-1)
done()
#so we preload the next image
layer.image = fullPath
#set the image no null to cancel the loading
layer.image = null
it "should set image", ->
imagePath = "../static/test.png"
layer = new Layer image: imagePath
layer.image.should.equal imagePath
it "should unset image with null", ->
layer = new Layer image: "../static/test.png"
layer.image = null
layer.image.should.equal ""
it "should unset image with empty string", ->
layer = new Layer image: "../static/test.png"
layer.image = ""
layer.image.should.equal ""
it "should test image property type", ->
f = ->
layer = new Layer
layer.image = {}
f.should.throw()
it "should set name on create", ->
layer = new Layer name: "Test"
layer.name.should.equal "Test"
layer._element.getAttribute("name").should.equal "Test"
it "should set name after create", ->
layer = new Layer
layer.name = "Test"
layer.name.should.equal "Test"
layer._element.getAttribute("name").should.equal "Test"
it "should handle false layer names correctly", ->
layer = new Layer
name: 0
layer.name.should.equal "0"
layer._element.getAttribute("name").should.equal "0"
it "should handle background color with image", ->
# We want the background color to be there until an images
# is set UNLESS we set another backgroundColor explicitly
imagePath = "../static/test.png"
layer = new Layer image: imagePath
assert.equal layer.backgroundColor.color, null
layer = new Layer
layer.image = imagePath
assert.equal layer.backgroundColor.color, null
layer = new Layer backgroundColor: "red"
layer.image = imagePath
Color.equal(layer.backgroundColor, new Color("red")).should.be.true
layer = new Layer
layer.backgroundColor = "red"
layer.image = imagePath
Color.equal(layer.backgroundColor, new Color("red")).should.be.true
it "should set visible", ->
layer = new Layer
layer.visible.should.equal true
layer.style["display"].should.equal "block"
layer.visible = false
layer.visible.should.equal false
layer.style["display"].should.equal "none"
it "should set clip", ->
layer = new Layer
layer.clip.should.equal false
layer.style["overflow"].should.equal "visible"
layer.clip = true
layer.style["overflow"].should.equal "hidden"
it "should set scroll", ->
layer = new Layer
layer.scroll.should.equal false
layer.style["overflow"].should.equal "visible"
layer.scroll = true
layer.scroll.should.equal true
layer.style["overflow"].should.equal "scroll"
layer.ignoreEvents.should.equal false
layer.scroll = false
layer.scroll.should.equal false
layer.style["overflow"].should.equal "visible"
it "should set scroll from properties", ->
layer = new Layer
layer.props = {scroll: false}
layer.scroll.should.equal false
layer.props = {scroll: true}
layer.scroll.should.equal true
it "should set scrollHorizontal", ->
layer = new Layer
layer.scroll.should.equal false
layer.style["overflow"].should.equal "visible"
layer.ignoreEvents.should.equal true
layer.scroll = true
layer.scroll.should.equal true
layer.style["overflow"].should.equal "scroll"
layer.ignoreEvents.should.equal false
it "should disable ignore events when scroll is set from constructor", ->
layerA = new Layer
scroll: true
layerA.ignoreEvents.should.equal false
it "should set style properties on create", ->
layer = new Layer backgroundColor: "red"
layer.backgroundColor.isEqual(new Color("red")).should.equal true
layer.style["backgroundColor"].should.equal new Color("red").toString()
it "should check value type", ->
f = ->
layer = new Layer
layer.x = "hello"
f.should.throw()
it "should set perspective", ->
layer = new Layer
layer.perspective = 500
layer.style["-webkit-perspective"].should.equal("500")
it "should have a default perspective of 0", ->
layer = new Layer
layer._element.style["webkitPerspective"].should.equal "none"
layer.perspective.should.equal 0
it "should allow the perspective to be changed", ->
layer = new Layer
layer.perspective = 800
layer.perspective.should.equal 800
layer._element.style["webkitPerspective"].should.equal "800"
it "should set the perspective to 'none' if set to 0", ->
layer = new Layer
layer.perspective = 0
layer.perspective.should.equal 0
layer._element.style["webkitPerspective"].should.equal "none"
it "should set the perspective to 'none' if set to none", ->
layer = new Layer
layer.perspective = "none"
layer.perspective.should.equal "none"
layer._element.style["webkitPerspective"].should.equal "none"
it "should set the perspective to 'none' if set to null", ->
layer = new Layer
layer.perspective = null
layer.perspective.should.equal 0
layer._element.style["webkitPerspective"].should.equal "none"
it "should not allow setting the perspective to random string", ->
layer = new Layer
(-> layer.perspective = "bla").should.throw("Layer.perspective: value 'bla' of type 'string' is not valid")
layer.perspective.should.equal 0
layer._element.style["webkitPerspective"].should.equal "none"
it "should have its backface visible by default", ->
layer = new Layer
layer.style["webkitBackfaceVisibility"].should.equal "visible"
it "should allow backface to be hidden", ->
layer = new Layer
layer.backfaceVisible = false
layer.style["webkitBackfaceVisibility"].should.equal "hidden"
it "should set rotation", ->
layer = new Layer
rotationX: 200
rotationY: 200
rotationZ: 200
layer.rotationX.should.equal(200)
layer.rotationY.should.equal(200)
layer.rotationZ.should.equal(200)
it "should proxy rotation", ->
layer = new Layer
layer.rotation = 200
layer.rotation.should.equal(200)
layer.rotationZ.should.equal(200)
layer.rotationZ = 100
layer.rotation.should.equal(100)
layer.rotationZ.should.equal(100)
it "should only set name when explicitly set", ->
layer = new Layer
layer.__framerInstanceInfo = {name: "aap"}
layer.name.should.equal ""
it "it should show the variable name in toInspect()", ->
layer = new Layer
layer.__framerInstanceInfo = {name: "aap"}
(_.startsWith layer.toInspect(), "<Layer aap id:").should.be.true
it "should set htmlIntrinsicSize", ->
layer = new Layer
assert.equal layer.htmlIntrinsicSize, null
layer.htmlIntrinsicSize = "aap"
assert.equal layer.htmlIntrinsicSize, null
layer.htmlIntrinsicSize =
width: 10
assert.equal layer.htmlIntrinsicSize, null
layer.htmlIntrinsicSize =
width: 10
height: 20
layer.htmlIntrinsicSize.should.eql({width: 10, height: 20})
layer.htmlIntrinsicSize = null
assert.equal layer.htmlIntrinsicSize, null
describe "Border Radius", ->
it "should set borderRadius", ->
testBorderRadius = (layer, value) ->
if layer.style["border-top-left-radius"] is "#{value}"
layer.style["border-top-left-radius"].should.equal "#{value}"
layer.style["border-top-right-radius"].should.equal "#{value}"
layer.style["border-bottom-left-radius"].should.equal "#{value}"
layer.style["border-bottom-right-radius"].should.equal "#{value}"
else
layer.style["border-top-left-radius"].should.equal "#{value} #{value}"
layer.style["border-top-right-radius"].should.equal "#{value} #{value}"
layer.style["border-bottom-left-radius"].should.equal "#{value} #{value}"
layer.style["border-bottom-right-radius"].should.equal "#{value} #{value}"
layer = new Layer
layer.borderRadius = 10
layer.borderRadius.should.equal 10
testBorderRadius(layer, "10px")
layer.borderRadius = "50%"
layer.borderRadius.should.equal "50%"
testBorderRadius(layer, "50%")
it "should set borderRadius with objects", ->
testBorderRadius = (layer, tl, tr, bl, br) ->
layer.style["border-top-left-radius"].should.equal "#{tl}"
layer.style["border-top-right-radius"].should.equal "#{tr}"
layer.style["border-bottom-left-radius"].should.equal "#{bl}"
layer.style["border-bottom-right-radius"].should.equal "#{br}"
layer = new Layer
# No matching keys is an error
layer.borderRadius = {aap: 10, noot: 20, mies: 30}
layer.borderRadius.should.equal 0
testBorderRadius(layer, "0px", "0px", "0px", "0px")
# Arrays are not supported either
layer.borderRadius = [1, 2, 3, 4]
layer.borderRadius.should.equal 0
testBorderRadius(layer, "0px", "0px", "0px", "0px")
layer.borderRadius = {topLeft: 10}
layer.borderRadius.topLeft.should.equal 10
testBorderRadius(layer, "10px", "0px", "0px", "0px")
layer.borderRadius = {topLeft: 1, topRight: 2, bottomLeft: 3, bottomRight: 4}
layer.borderRadius.topLeft.should.equal 1
layer.borderRadius.bottomRight.should.equal 4
testBorderRadius(layer, "1px", "2px", "3px", "4px")
it "should copy borderRadius when set with an object", ->
layer = new Layer
borderRadius = {topLeft: 100}
layer.borderRadius = borderRadius
borderRadius.bottomRight = 100
layer.borderRadius.bottomRight.should.equal 0
it "should set sub-properties of borderRadius", ->
layer = new Layer
borderRadius: {topLeft: 100}
layer.borderRadius.bottomRight = 100
layer.borderRadius.topLeft.should.equal(100)
layer.borderRadius.bottomRight.should.equal(100)
layer.style["border-top-left-radius"].should.equal "100px"
layer.style["border-bottom-right-radius"].should.equal "100px"
describe "Border Width", ->
it "should copy borderWidth when set with an object", ->
layer = new Layer
borderWidth = {top: 100}
layer.borderWidth = borderWidth
borderWidth.bottom = 100
layer.borderWidth.bottom.should.equal 0
it "should set sub-properties of borderWidth", ->
layer = new Layer
borderWidth: {top: 10}
layer.borderWidth.bottom = 10
layer.borderWidth.top.should.equal(10)
layer.borderWidth.bottom.should.equal(10)
layer._elementBorder.style["border-top-width"].should.equal "10px"
layer._elementBorder.style["border-bottom-width"].should.equal "10px"
describe "Gradient", ->
it "should set gradient", ->
layer = new Layer
layer.gradient = new Gradient
start: "blue"
end: "red"
angle: 42
layer.gradient.start.isEqual("blue").should.be.true
layer.gradient.end.isEqual("red").should.be.true
layer.gradient.angle.should.equal(42)
layer.style["background-image"].should.equal("linear-gradient(42deg, rgb(0, 0, 255), rgb(255, 0, 0))")
layer.gradient =
start: "yellow"
end: "purple"
layer.gradient.angle.should.equal(0)
layer.style["background-image"].should.equal("linear-gradient(0deg, rgb(255, 255, 0), rgb(128, 0, 128))")
layer.gradient = null
layer.style["background-image"].should.equal("")
it "should copy gradients when set with an object", ->
layer = new Layer
gradient = new Gradient
start: "blue"
layer.gradient = gradient
gradient.start = "yellow"
layer.gradient.start.isEqual("blue").should.be.true
it "should set sub-properties of gradients", ->
layer = new Layer
gradient:
start: "blue"
layer.gradient.end = "yellow"
layer.gradient.start.isEqual("blue").should.be.true
layer.gradient.end.isEqual("yellow").should.be.true
layer.style["background-image"].should.equal("linear-gradient(0deg, rgb(0, 0, 255), rgb(255, 255, 0))")
describe "Filter Properties", ->
it "should set nothing on defaults", ->
layer = new Layer
layer.style.webkitFilter.should.equal ""
it "should set only the filter that is non default", ->
layer = new Layer
layer.blur = 10
layer.blur.should.equal 10
layer.style.webkitFilter.should.equal "blur(10px)"
layer.contrast = 50
layer.contrast.should.equal 50
layer.style.webkitFilter.should.equal "blur(10px) contrast(50%)"
describe "Shadow Properties", ->
it "should set nothing on defaults", ->
layer = new Layer
layer.style.boxShadow.should.equal ""
it "should set the shadow", ->
layer = new Layer
layer.shadowX = 10
layer.shadowY = 10
layer.shadowBlur = 10
layer.shadowSpread = 10
layer.shadowX.should.equal 10
layer.shadowY.should.equal 10
layer.shadowBlur.should.equal 10
layer.shadowSpread.should.equal 10
layer.style.boxShadow.should.equal "rgba(123, 123, 123, 0.498039) 10px 10px 10px 10px"
# Only after we set a color a shadow should be drawn
layer.shadowColor = "red"
layer.shadowColor.r.should.equal 255
layer.shadowColor.g.should.equal 0
layer.shadowColor.b.should.equal 0
layer.shadowColor.a.should.equal 1
layer.style.boxShadow.should.equal "rgb(255, 0, 0) 10px 10px 10px 10px"
# Only after we set a color a shadow should be drawn
layer.shadowColor = null
layer.style.boxShadow.should.equal "rgba(0, 0, 0, 0) 10px 10px 10px 10px"
it "should remove all events", ->
layerA = new Layer
handler = -> console.log "hello"
layerA.on("test", handler)
layerA.removeAllListeners("test")
layerA.listeners("test").length.should.equal 0
it "should add and clean up dom events", ->
layerA = new Layer
handler = -> console.log "hello"
layerA.on(Events.Click, handler)
layerA.on(Events.Click, handler)
layerA.on(Events.Click, handler)
layerA.on(Events.Click, handler)
# But never more then one
layerA._domEventManager.listeners(Events.Click).length.should.equal(1)
layerA.removeAllListeners(Events.Click)
# And on removal, we should get rid of the dom event
layerA._domEventManager.listeners(Events.Click).length.should.equal(0)
it "should work with event helpers", (done) ->
layer = new Layer
layer.onMouseOver (event, aLayer) ->
aLayer.should.equal(layer)
@should.equal(layer)
done()
simulate.mouseover(layer._element)
it "should only pass dom events to the event manager", ->
layer = new Layer
layer.on Events.Click, ->
layer.on Events.Move, ->
layer._domEventManager.listenerEvents().should.eql([Events.Click])
describe "Hierarchy", ->
it "should insert in dom", ->
layer = new Layer
assert.equal layer._element.parentNode.id, "FramerContextRoot-Default"
assert.equal layer.superLayer, null
it "should check superLayer", ->
f = -> layer = new Layer superLayer: 1
f.should.throw()
it "should add child", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
assert.equal layerB._element.parentNode, layerA._element
assert.equal layerB.superLayer, layerA
it "should remove child", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerB.superLayer = null
assert.equal layerB._element.parentNode.id, "FramerContextRoot-Default"
assert.equal layerB.superLayer, null
it "should list children", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerA
assert.deepEqual layerA.children, [layerB, layerC]
layerB.superLayer = null
assert.equal layerA.children.length, 1
assert.deepEqual layerA.children, [layerC]
layerC.superLayer = null
assert.deepEqual layerA.children, []
it "should list sibling root layers", ->
layerA = new Layer
layerB = new Layer
layerC = new Layer
assert layerB in layerA.siblingLayers, true
assert layerC in layerA.siblingLayers, true
it "should list sibling layers", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerA
assert.deepEqual layerB.siblingLayers, [layerC]
assert.deepEqual layerC.siblingLayers, [layerB]
it "should list ancestors", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerB
assert.deepEqual layerC.ancestors(), [layerB, layerA]
it "should list descendants deeply", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerB
layerA.descendants.should.eql [layerB, layerC]
it "should list descendants", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerA
layerA.descendants.should.eql [layerB, layerC]
it "should set super/parent with property", ->
layerA = new Layer
layerB = new Layer
layerB.superLayer = layerA
layerA.children.should.eql [layerB]
layerA.subLayers.should.eql [layerB]
it "should set super/parent with with constructor", ->
layerA = new Layer
layerB = new Layer
superLayer: layerA
layerA.children.should.eql [layerB]
layerA.subLayers.should.eql [layerB]
describe "Layering", ->
it "should set at creation", ->
layer = new Layer index: 666
layer.index.should.equal 666
it "should change index", ->
layer = new Layer
layer.index = 666
layer.index.should.equal 666
it "should be in front for root", ->
layerA = new Layer
layerB = new Layer
assert.equal layerB.index, layerA.index + 1
it "should be in front", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerA
assert.equal layerB.index, 1
assert.equal layerC.index, 2
it "should send back and front", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerA
layerC.sendToBack()
assert.equal layerB.index, 1
assert.equal layerC.index, -1
layerC.bringToFront()
assert.equal layerB.index, 1
assert.equal layerC.index, 2
it "should place in front", ->
layerA = new Layer
layerB = new Layer superLayer: layerA # 1
layerC = new Layer superLayer: layerA # 2
layerD = new Layer superLayer: layerA # 3
layerB.placeBefore layerC
assert.equal layerB.index, 2
assert.equal layerC.index, 1
assert.equal layerD.index, 3
it "should place behind", ->
layerA = new Layer
layerB = new Layer superLayer: layerA # 1
layerC = new Layer superLayer: layerA # 2
layerD = new Layer superLayer: layerA # 3
layerC.placeBehind layerB
# TODO: Still something fishy here, but it works
assert.equal layerB.index, 2
assert.equal layerC.index, 1
assert.equal layerD.index, 4
it "should get a children by name", ->
layerA = new Layer
layerB = new Layer name: "B", superLayer: layerA
layerC = new Layer name: "C", superLayer: layerA
layerD = new Layer name: "C", superLayer: layerA
layerA.childrenWithName("B").should.eql [layerB]
layerA.childrenWithName("C").should.eql [layerC, layerD]
it "should get a siblinglayer by name", ->
layerA = new Layer
layerB = new Layer name: "B", superLayer: layerA
layerC = new Layer name: "C", superLayer: layerA
layerD = new Layer name: "C", superLayer: layerA
layerB.siblingLayersByName("C").should.eql [layerC, layerD]
layerD.siblingLayersByName("B").should.eql [layerB]
it "should get a ancestors", ->
layerA = new Layer
layerB = new Layer superLayer: layerA
layerC = new Layer superLayer: layerB
layerC.ancestors().should.eql [layerB, layerA]
describe "Select Layer", ->
beforeEach ->
Framer.CurrentContext.reset()