Fix a potential race condition in the CUDA backend #3999
Merged
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There is a potential race condition when using multiple Teams parallel_for/reduce with the same instance. It's possible that the scratch memory pointer gets invalidated before the kernel is done. In HIP this was fixed by using a guard lock but that does not work for CUDA because we need ParallelFor/Reduce to have a copy constructor. Instead, I have created a pool of 10 pointers (I just picked a number, I don't have a good reason to choose 10) and we cycle through them when we need one. I know that there isn't any test yet, but I am working on that.