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* A few small changes during writing tests * More work on Player utils * Write tests for EncounterManager * Cleanup after tests * Replace series of if statements with switch * Reset last adventure before every test in EncounterManager since it gets set by the adventure again link in the html * That doesn't work, this does\? * Add testing for rainman monster * Cover the rest of the file that is reasonable to do * Add Feeling Lost as Teleportitis source and DRY autostop encounter type check * Increment RegisteredEncounter in place * Simplify some loop functions with streams * Use Encounter toString instead of exposing just the name String as an API response
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