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Remove GearChangeFrame code duplication (#989)
* Some KoLCharacter tidying I did while reading through it * Reuse code that speculates gear mods in GearChangeFrame * Add tests for GearChangeFrame * Remove unused import * Update test * Formatting * Simplify gear change frame cell renderers * Remove reliance on render layer to test GearChangeFrame modifier formatting * Further simplify slot-related things * Make method that avoids huge switch statements Co-authored-by: Jamie Adams <82782908+jaadams5@users.noreply.github.com>
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