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Synchronous.io

Synchronous Logo

Shared JavaScript objects between client and server

Idea by: Danijar Hafner

Implementation by: Jakob Frick

Motivation

Since node.js has become a popular backend for all sorts of web applications over the last couple of years developers are getting used to write their frontend and their backend in one language: JavaScript.

When we are already using one programming language why do we still have to send all of our app data back and forth between client and server? Let's have shared objects. This is what Synchronous.io is for: it allows you to have shared JavaScript objects between backend and frontend. They are synchronized automatically so don't have to care about that.

Usage

On the Server side:

var express = require('express');
var app = express();
var http = require('http').Server(app);
var Synchronous = require('Synchronous.io');

var syn = new Synchronous(app, http);

Now syn has all the functions to access shared spaces like globalspace(), namespace(name) or clientspace(clientId) (Detailed later on).

On the client side: Add this at the bottom of your HTML:

<script src="/socket.io/socket.io.js"></script>
<script src="/synchronous.io/synchronous.io.js"></script>

and to get a similiar syn object just do the following:

(new Synchronous(io)).whenInit().then(function (syn) {
...
}

Because the client needs to be registerd at the server the return value of whenInit() is a Promise.

Sample

Checkout the contents of the demo folder to see how to setup a simple multi user file edtior in about 50 lines of JavaScript.

But wait there is more ...

Build with Socket.io and ES7

Sychronous.io is build with io.js and the awesome work of Socket.io. At it's core it uses the new ES7 Object.observe() mechanism to recognize and transfer changes to the shared objects.

---------------------------------------------------------------------
|  Client JS       -      Shared space         -   Server JS        |
---------------------------------------------------------------------
|                        Synchronous.io                             |
---------------------------------------------------------------------
|                         Socket.io                                 |
---------------------------------------------------------------------
| Browser JS engine |                           | Node.js           |
---------------------                           ---------------------
| Client            |                           | Server            |
---------------------                           ---------------------

Features

Globalspace

Via the globalspace() function on server and client side a shared global space for Javascript objects can be accessed.

Namespace

Via the namespace(name) function on server and client side a shared namespaces can be accessed. Namespace changes are only published to clients subscribed to this namespace. Furhtermore a client is updated when he accesses a namespace. Via reference counting it is determined when a namespace is deleted.

Clientspaces

Via the clientspace(clientId) function on server side a shared space between the server and a client which is exclusive to the client can be accessed. The counterpart on the client is the personalspace() function.

Hooks

Via the setHook(name, function) and unsetHook(name) functions a hook can be set on property of a shared object. This hook is then called as soon as the value of the property changes.

synObj.connectToNamespace(newRoomName).then(function (n) {
...

  n.space.setHook('content', function (newContent) {
    document.querySelector('#roomcontent').value = newContent;
  });

...
});
Readonly

Via the setNamespaceReadonly(name, readonly, silent) and setGlobalspaceReadonly(readonly, silent) functions the server can make namespaces and the globalspace readonly. Then changes by the clients are not accepted. If silent is true then the clients are not notifed about the readonly change.

Requirements

Outlook/Todos

  • Bugfixing
  • Support other node webservers than express.js
  • ACLs for namespaces and per user basis
  • Allow patch changes
  • Sent only delta changes
  • Improve performance

tl;dr

Server:

var sync = new Sync(app, http);
sync.globalspace().testValue = 'Hello';

Client:

(new Synchronous(io)).whenInit().then(function (syn) {
  syn.globalspace().testValue += ' World';
}

Server:

  console.log(syn.globalspace().testValue);
>>>'Hello World'

Client:

  console.log(syn.globalspace().testValue);
>>>'Hello World'

(And of course for every furhter client ...)

Server:

console.log(syn.globalspace().testValue);

'Hello World World World ...'

>Client:
>```javascript
  console.log(syn.globalspace().testValue);
>>>>'Hello World World World ...'

Contribution

Pull requests are always welcome :)

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