This is a port of Tile World for the PS Vita.
All of the games files are stored in the same directory as the eboot:
ux0:app/TWKK00001/
|
--- data/ # custom datasets (.dat)
--- res/ # resources used for sounds and graphics (level independent)
--- sets/ # level-sets (.dac)
--- sce_sys/
--- eboot.bin
Should build on any debian-based system.
-
VitaSDK installed and environment variable VITASDK set properly
-
vdpm packages installed and up to date
-
Make desired changes to CMakeLists.txt (if any).
-
In the src/ folder:
cd build
cmake -S .. -B .
make clean && make
- Install the .vpk file using VitaShell or similar.