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Simple rope simulation for Unity

A simple rope experiment. I connected 80 rigidbodies with Spring Joints and rendered them with Line Renderer using Catmull-Rom spline interpolation.

Just play the Rope scene and drag the rope. Use the up/down arrow keys to wind and unwind the rope.

This project is public domain.

Author

Katsuomi Kobayashi (https://framesynthesis.com/)

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Simple rope simulation for Unity

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