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I am trying to make a simple game with Korge but I ran into a problem where I can not build for Android target when my game module game depends on another multiplatform module data. Take a look here https://github.com/arnis71/SpaceGame.
It has one data class that I want to use on the backend and in the game called Projectile. It sees this class in game module in IDE and even runs the jvm target. But when I try to start it on android emulator it fails at :android:compileDebugKotlin and says that it can not find this Projectile class. Am I missing something or is there some issue specifically with android target?
The text was updated successfully, but these errors were encountered:
I am trying to make a simple game with Korge but I ran into a problem where I can not build for Android target when my game module game depends on another multiplatform module data. Take a look here https://github.com/arnis71/SpaceGame.
It has one data class that I want to use on the backend and in the game called Projectile. It sees this class in game module in IDE and even runs the jvm target. But when I try to start it on android emulator it fails at :android:compileDebugKotlin and says that it can not find this Projectile class. Am I missing something or is there some issue specifically with android target?
The text was updated successfully, but these errors were encountered: