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Disk Libraries
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Disk Libraries

Browse the following PCjs Disk Libraries.

Additional software is available in the Application Archives.


PCjs Disk Formats

PCjs machines work best with disk images stored in a JSON format, so that's all you'll find in the PCjs Project.

In its simplest form, the JSON disk format looks like this:

[   // array of cylinders
    [   // array of heads
        [   // array of sectors
            {"sector":1,"data":[128 32-bit values]},
            {"sector":2,"data":[128 32-bit values]},
            ...
        ],
        ...
    ],
    ...
]

Each array (with the exception of the data arrays) must be fully populated, because the size of each array determines the disk's geometry. For example, if a disk contains 40 cylinders, 2 heads, and 9 sectors per track, then the outer-most array must have 40 elements, the middle arrays must have 2 elements, and the inner-most arrays must have 9 elements. The inner-most elements are sector objects. We refer to this three-dimensional array structure as the "CHS" (Cylinder/Head/Sector) disk format.

Each sector object must contain a sector number and a data array containing the sector's data. All sectors are assumed to contain 512 bytes, unless the sector object also includes a length property specifying a different a sector size.

Since the data array uses signed 32-bit values, a 512-byte sector will normally contain 128 values. However, if a sector ends with a series of identical 32-bit values (for example, -1, which is equivalent to 0xffffffff), then a pattern property can be set to that value, which will be used to "fill out" the rest of the sector. If no pattern is specified, a default pattern of 0 is assumed.

Older JSON-encoded disks used a bytes array containing unsigned values from 0 to 255, and the optional pattern property was a byte value as well. PCjs still supports that format, but internally every sector bytes array is converted to a data array.

Even older JSON-encoded disks used hex values, unquoted property names, and in some cases, comment strings that contained ASCII representations of the sector data, but those were phased out, because JavaScript's JSON.parse() considered them to be invalid. PCjs will use eval() as a fall-back if it encounters any of those "invalid" disks, but that's not the default, in part because eval() is considered "evil", but also because older browsers (like IE9) throw an exception when eval() is passed a "large" amount data (how large is unclear).

Going forward, PCjs is adding support for additional metadata to be included in JSON disk images. Some of this metadata may be information that PCjs already stores in separate manifest.xml files. PCjs will not make any assumptions about the metadata, but if any metadata is present, then the type property should be set to "CHSDisk" and the data property should contain the multi-dimensional "CHS" data described above; eg:

{
    "type": "CHSDisk",
    "data":
    [   // array of cylinders
        [   // array of heads
            [   // array of sectors
                {"sector":1,"data":[128 32-bit values]},
                {"sector":2,"data":[128 32-bit values]},
                ...
            ],
            ...
        ],
        ...
    ],
    ...
}

Future additions to the metadata may, for example, include a sectorLength property that allows a non-default sector length to be set for the entire disk, eliminating the need for each sector to specify its own length.

Creating PCjs Disk Images

PCjs disk images are created with the DiskDump utility. It is normally run as a Node command-line utility; eg:

node modules/diskdump/bin/diskdump --disk=PCDOS100.img --format=json --output=PCDOS100.json

Alternatively, if you're running the PCjs Node web server, then you can also use the built-in DiskDump API to creates PCjs disk images:

{{ site.url }}/api/v1/dump?disk=(file|url)&format=json

For example, if you wanted to convert PCDOS100.img:

https://archive.pcjs.org/disks/pcx86/dos/ibm/1.00/PCDOS100.img

you could issue the following request, save the resulting JSON file to a folder on your server, and then update your machine XML file(s) to use PCDOS100.json:

{{ site.url }}/api/v1/dump?disk=https://archive.pcjs.org/disks/pcx86/dos/ibm/1.00/PCDOS100.img&format=json

Although PCx86 will accept IMG disk image files, it must call the DiskDump API to convert the image every time it's loaded, which is slower than using pre-converted JSON-encoded disk images and will only work with the PCjs Node web server.

Remember that PC and PC XT machines supported only 160Kb diskettes (on any version of PC DOS), 320Kb diskettes (on PC DOS 1.1 and higher), and 180Kb and 360Kb diskettes (on PC DOS 2.0 and higher).

The 1.2Mb diskette format was introduced with the PC AT, and 720Kb and 1.44Mb diskette formats were supported later on 8Mhz PC AT and PS/2 models. So, when using any of these larger formats, be sure you're also using a compatible machine configuration.

Saving PCjs Disk Images

There are several ways you can convert a PCjs JSON disk image back into a binary IMG file:

Note that whenever you Save a disk being used by a PCjs machine, it is saved exactly as it exists at that point in time. So, if you made any changes to the disk, those changes will be preserved in your saved copy. Otherwise, the disk image should be an exact copy of the original PCjs disk.

Saving Disks with the DiskDump API

If you're running the PCjs Node web server locally, then you also have the option of using the DiskDump API to convert a JSON disk image back into an IMG file. Set the format parameter set to img instead of json. For example:

{{ site.url }}/api/v1/dump?disk={{ site.url }}/disks/pcx86/dos/ibm/1.00/PCDOS100.json&format=img

The HTMLOut Component of the PCjs Node web server also generates "onclick" handlers for links to JSON disk images that automatically invoke the API for you.

Instructions for running the PCjs Node web server can be found in the PCjs Repository.