Releases: kovidomi/BBTAG-Improvement-Mod
Releases · kovidomi/BBTAG-Improvement-Mod
BBTAG Improvement Mod v1.09
- Updated for official patch v2.2
- Added dinput dll chaining to settings.ini to use other dinput8.dll wrappers together with the mod
- Buttons that open windows now toggle them instead of just opening
- Added button to open the mod's download page upon new update on the update notification window
- Reworked donators window
- Slight visual changes
- Fixed crash upon assigning custom palettes to slots 17-20 in palettes.ini
BBTAG Improvement Mod v1.08
- Updated for official patch v2.0
- Updated "palettes.ini" file for new characters and extra palette slots
- Enabled palette editor in versus mode
- Hitbox overlay now can be toggled for each characters separately
- Added frame freezing option to hitbox overlay
- Added frame stepping function to hitbox overlay
- Added tooltip to show the character names on the custom palette selection buttons
- The online palettes archive is now only downloaded if there has been a change
- Fixed crash due to non-existent character index in manually edited impl file headers
BBTAG Improvement Mod v1.07
- Updated for official patch v1.50
- Added hitbox overlay in training mode
- Calculations are not pixel perfect, expect slight margin of error
- Personas upon disappearing may leave their hitboxes behind in weird ways
- Added gradient generator to the palette editor
- Added indexing mode to the palette editor
- "Drag and drop" of the color boxes now works on the palette editor
- Palettes are now previewed when hovered over their selections
- Fixed being able to manually resize the game's window using the cursor in windowed mode
BBTAG Improvement Mod v1.06
- Added character specific meters to the custom HUD for Akihiko, Labrys, and Nine
- Custom HUD now shows astral availability with golden borders around the gauge window
- The game does not need to be restarted after making changes to the "palettes.ini" file
- Fixed palette editor button's text from "not in tutorial mode" to "not in training mode"
BBTAG Improvement Mod v1.05
- Fixed crash when fighting against the final boss in Story Mode
BBTAG Improvement Mod v1.04
- Added ingame palette editor
- Added "palettes.ini" file for assigning custom palettes to the ingame palette slots
- Added additional option for ForcePromptButtonLayout to keep the button prompts blinking
- Added donators window
- Added button links for the mod's GitHub, and donation pages
- Adjusted custom HUD window sizes to take up less space on extreme low resolutions
- The mod's main window won't disappear if you click on it within 10 seconds after the title screen
- Fixed the custom HUD not being updated while the game's window is not focused
- Fixed mistakenly calling the Steam Controller as PS4 controller all over the place
BBTAG Improvement Mod v1.03
- Added character specific meters to the custom HUD for Aegis, Chie, Makoto, Naoto, Platinum, Rachel, and Yukiko
- Added CustomHUDScale option
- Added PromptButtonLayout option that prevents the game from blinking the button prompts between Steam Controller and Keyboard layouts
- Added a tooltip to the "Reset custom HUD positions" button to avoid confusion about its purpose
- The game's window is now always positioned to the middle of the screen when DisplayMode is set to Windowed(1) in the settings.ini
- The mod's main window now automatically disappears within 10 seconds after the title screen
- Fixed custom HUD HP bars not switching immediately after characters die
- Fixed alt tabbing in fullscreen causing all custom HUD elements being thrown into the top left corner