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11.2.0: Dice Modifiers

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@krbz999 krbz999 released this 20 Aug 17:20
· 132 commits to main since this release
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Module Server Link: https://discord.gg/QAG8eWABGT

New Feature: Dice Modifiers

  • Damage babonuses now support min, max, r, rr, x, and xo dice modifiers. (#270)
  • Hit Die babonuses now support min, max, r, rr, x, and xo dice modifiers. (#275)

Tweaks

  • The Custom Scripts filter now has the bonus parameter, which is the babonus object itself on which the filter lives. Using this in a custom script now returns the item or actor performing the roll, still accessible as item or actor as well. (#274)

Bugfixes

  • Creating new Arbitrary Comparisons filters should now properly save. (#272)
  • Bonuses that apply only to templates that their item creates now only apply when in that template. (#271).

Breaking

  • The API method getApplicableBonuses is now fully deprecated and removed.