Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[MGC] Handle the player person death #1120

Open
1 of 4 tasks
kreghek opened this issue May 22, 2021 · 0 comments
Open
1 of 4 tasks

[MGC] Handle the player person death #1120

kreghek opened this issue May 22, 2021 · 0 comments
Assignees
Labels
client Works on client
Milestone

Comments

@kreghek
Copy link
Owner

kreghek commented May 22, 2021

If the player person death:

  • Show death person and environment - monsters (includng person killer), map etc.
  • Show death reason as big text over game scene. It is allow the player to understand happened situation.
  • Switch the main scene to the game result scene. Automatic or with some button.
  • Ensure a user can play again.
@kreghek kreghek added the client Works on client label May 22, 2021
@kreghek kreghek added this to the 2.5.8 GDW'21 milestone May 22, 2021
@kreghek kreghek self-assigned this May 22, 2021
@kreghek kreghek mentioned this issue Jun 23, 2021
3 tasks
@kreghek kreghek mentioned this issue Jul 5, 2021
3 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
client Works on client
Projects
None yet
Development

No branches or pull requests

1 participant