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FiveM Minigames script that combines different kinds of minigames.

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Bulgar Development Minigames Collection

A resource containing a bundle of hacking minigames for FiveM. Credits to:

Any problems/suggestions: https://discord.gg/bulgarog

Memory Minigame

    local success = exports['sp-minigame']:MemoryGame(3, 2, 10) --MemoryGame(keysNeeded(number), rounds(number), time(milliseconds))
    if success then
        print("success")
    else
        print("fail")
    end

image

Number Up Minigame

    local success = exports['sp-minigame']:NumberUp(28, 2, 2, 40, 20) --NumberUp(keys(number), rounds(number), tries(number), time(milliseconds), shuffleTime(milliseconds))
    if success then
        print("success")
    else
        print("fail")
    end

image

Skill Check Minigame

    local success = exports['sp-minigame']:SkillCheck(50, 5000, {'w','a','s','w'}, 2, 20, 3) --SkillCheck(speed(milliseconds), time(milliseconds), keys(string or table), rounds(number), bars(number), safebars(number))
    if success then
        print("success")
    else
        print("fail")
    end

image

Thermite Minigame

    local success = exports['sp-minigame']:Thermite(7, 5, 10000, 2, 2, 3000) --Thermite(boxes(number), correctboxes(number), time(milliseconds), lifes(number), rounds(number), showTime(milliseconds))
    if success then
        print("success")
    else
        print("fail")
    end

image

Skill Bar Minigame

    local success = exports['sp-minigame']:SkillBar({2000, 3000}, 10, 2) --SkillBar(duration(milliseconds or table{min(milliseconds), max(milliseconds)}), width%(number), rounds(number))
    if success then
        print("success")
    else
        print("fail")
    end

image

Keypad Minigame

    exports['sp-minigame']:ShowNumber(999, 3000) --ShowNumber(code(number), time(milliseconds))

image

    local success = exports['sp-minigame']:KeyPad(999, 3000) --KeyPad(code(number), time(milliseconds))
    if success then
        print("success")
    else
        print("fail")
    end

image

Color Picker

    local success = exports['sp-minigame']:ColorPicker(3, 7000, 3000)--ColorPicker(icons(number), typeTime(milliseconds), viewTime(milliseconds))
    if success then
        print("success")
    else
        print("fail")

    end

image

Memory Cards

    local success = exports['sp-minigame']:MemoryCards('medium') --MemoryCards(difficulty(easy, medium, hard), rounds(number))
    if success then
        print("success")
    else
        print("fail")
    end

image

Mines

    local multiplier = exports['sp-minigame']:Mines(5, 3, 9, 1) --Mines(boxes(number), lifes(number), mines(number), special(number), values defaut: {normal= 0.1, mine= -0.5, special= 2, finished= 10})
    if multiplier then
        print(multiplier)
    else
        print("fail")
    end

image

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FiveM Minigames script that combines different kinds of minigames.

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