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Tests.java
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Tests.java
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package fullscreen.tests;
import java.awt.GraphicsEnvironment;
import java.awt.Point;
import java.awt.Robot;
import java.awt.Toolkit;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.lang.reflect.InvocationTargetException;
import japplemenubar.JAppleMenuBar;
import org.junit.Test;
import static org.junit.Assert.*;
import processing.core.PApplet;
import fullscreen.FullScreen;
import fullscreen.FullScreenBase;
import fullscreen.SoftFullScreen;
/**
* Tests a few things semi-automatically...
* @author hansi
*/
public class Tests {
final int SCREEN_W = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDisplayMode().getWidth();
final int SCREEN_H = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDisplayMode().getHeight();
/**
* Tests if hiding the menu-bar works on mac-os
* @throws InterruptedException
*/
@Test
public void testMenuBar() throws InterruptedException{
if( PApplet.platform == PApplet.MACOSX ){
JAppleMenuBar menuBar = new JAppleMenuBar();
menuBar.setVisible( false );
Thread.sleep( 500 );
menuBar.setVisible( true );
}
}
/**
* Creates a SoftFullScreen object on screen 0 and 1.
*/
@Test
public void softFS() throws Exception{
for( int screenNr = 0; screenNr < 2; screenNr ++ ){
Demo.Simple sketch = new Demo.Simple( "SoftFullScreen: screen " + screenNr );
SoftFullScreen fs = new SoftFullScreen( sketch, screenNr );
fs.setFullScreen( true );
Thread.sleep( 2000 );
fs.setFullScreen( false );
Thread.sleep( 2000 );
killSketch( sketch );
}
// if we haven't crashed until now we're good!
}
/**
* Creates the "classic" FS object on screen 0 and 1.
*/
@Test
public void classicFS() throws Exception{
for( int screenNr = 0; screenNr < 2; screenNr ++ ){
Demo.Simple sketch = new Demo.Simple( "FSEM: screen " + screenNr );
FullScreen fs = new FullScreen( sketch, screenNr );
fs.setFullScreen( true );
Thread.sleep( 2000 );
fs.setFullScreen( false );
Thread.sleep( 2000 );
killSketch( sketch );
}
}
/**
* Make's sure the framerate is >30fps.
* Bug: http://github.com/kritzikratzi/fullscreen-p5/issues#issue/10
*/
@Test
public void issue10_1() throws Exception{
assertFrameRate( SCREEN_W, SCREEN_H, FullScreen.class );
}
@Test
public void issue10_2() throws Exception{
assertFrameRate( 640, 480, FullScreen.class );
}
@Test
public void issue10_3() throws Exception{
assertFrameRate( SCREEN_W, SCREEN_H, SoftFullScreen.class );
}
@Test
public void issue10_4() throws Exception{
assertFrameRate( 640, 480, SoftFullScreen.class );
}
/**
* Tests if the framerate is larger than a certain value.
* @throws NoSuchMethodException
* @throws InvocationTargetException
* @throws IllegalAccessException
* @throws InstantiationException
* @throws SecurityException
* @throws IllegalArgumentException
* @throws InterruptedException
*/
private void assertFrameRate( int width, int height, Class<? extends FullScreenBase> fsClass ) throws IllegalArgumentException, SecurityException, InstantiationException, IllegalAccessException, InvocationTargetException, NoSuchMethodException, InterruptedException{
String title = "Framerate using " + fsClass.getName() + " [" + width + "x" + height + "]";
Demo.Simple sketch = new Demo.Simple( title, width, height, PApplet.OPENGL );
sketch.frameRate( 100 );
FullScreenBase fs = fsClass.getConstructor( PApplet.class ).newInstance( sketch );
fs.setFullScreen( true );
Thread.sleep( 2000 );
float fps = sketch.frameRate;
fs.leave();
killSketch( sketch );
if( fps < 90 ){
fail(
"Framerate too low on " + fsClass.getName() + ": " +
"[" + width + "x" + height + "@" + sketch.frameRate + "fps]"
);
}
}
/**
* Tests if the frame really pauses when iconified, and also that it automatically continues when deiconified
*/
@Test
public void iconify() throws Exception{
Demo.Simple sketch = new Demo.Simple( "iconify", 640, 480, PApplet.JAVA2D );
sketch.frameRate( 60 );
SoftFullScreen fs = new SoftFullScreen( sketch );
Thread.sleep( 2000 );
fs.minimize();
int startFrameNum = sketch.frameCount;
Thread.sleep( 2000 );
int finalFrameNum = sketch.frameCount;
fs.restore();
if( finalFrameNum - startFrameNum > 10 ){
fail( "Sketch didn't pause when iconified! [" + (finalFrameNum - startFrameNum) + " frames were drawn]" );
}
startFrameNum = sketch.frameCount;
Thread.sleep( 2000 );
finalFrameNum = sketch.frameCount;
if( finalFrameNum - startFrameNum < 10 ){
fail( "Sketch didn't resume when restored! [" + (finalFrameNum - startFrameNum ) + " frames were drawn]" );
}
killSketch( sketch );
}
/**
* Tests if kiosk mode works.
*/
@Test
public void kioskMode() throws Exception {
Demo.Simple sketch = new Demo.Simple( "kiosk mode", 640, 480, PApplet.JAVA2D );
if( PApplet.platform == PApplet.MACOSX ){
sketch.frameRate( 60 );
SoftFullScreen fs = new SoftFullScreen( sketch );
fs.setKioskMode( true );
fs.enter();
Thread.sleep( 500 );
Robot r = new Robot();
r.setAutoDelay( 100 );
// let's get the keyboard focus by clicking our sketch
Point where = sketch.getLocationOnScreen();
r.mouseMove( where.x + 100, where.y + 100 );
r.mousePress( MouseEvent.BUTTON1_MASK );
r.mouseRelease( MouseEvent.BUTTON1_MASK );
Thread.sleep( 5000 );
// press apple+tab
/*r.keyPress( KeyEvent.VK_META );
r.keyPress( KeyEvent.VK_Q );
r.keyRelease( KeyEvent.VK_META );
r.keyRelease( KeyEvent.VK_Q );*/
//r.mousePress( MouseEvent.BUTTON1_MASK );
//r.mouseRelease( MouseEvent.BUTTON1_MASK );
// yea, this doesn't really check anything at this point
if( !sketch.hasFocus() ){
fail( "Kiosk mode not working [frame should have focus after pressing apple+tab, but it doesn't]" );
}
fs.leave();
}
killSketch( sketch );
}
/**
* Kill a sketch
*/
private void killSketch( PApplet sketch ){
sketch.frame.setVisible( false );
sketch.stop();
sketch.destroy();
}
}