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Implement basic Map Tile class #1

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krogenth opened this issue Jan 10, 2022 · 0 comments · Fixed by #23
Closed

Implement basic Map Tile class #1

krogenth opened this issue Jan 10, 2022 · 0 comments · Fixed by #23
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enhancement New feature or request

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@krogenth
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krogenth commented Jan 10, 2022

We'll want to keep a record of all game map tiles in local memory for efficiency and better possible calculations. Each tile will be equivalent to a BWAPI::TilePosition point.

Each tile should at least keep track of:

  • walkability
  • buildability
  • last frame seen
  • if the tile has creep on it
  • altitude

The tiles walkability, buildability, and last frame seen values should have getters and setters.

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