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JuicyPlebs-SomethingWithPotato.cbp
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JuicyPlebs-SomethingWithPotato.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="JuicyPlebs-SomethingWithPotato" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/JuicyPlebs-SomethingWithPotato" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=c++11" />
<Add option="-pg" />
<Add option="-g" />
<Add directory="../JuicyPlebs-SomethingWithPotato" />
<Add directory="../Juicy-Plebs" />
<Add directory="include/Screens" />
<Add directory="include/Saves" />
<Add directory="../Juicy-Plebs-master" />
<Add directory="include/Audio" />
<Add directory="include" />
<Add directory="include/Game" />
</Compiler>
<Linker>
<Add option="-pg" />
<Add directory="../JuicyPlebs-SomethingWithPotato" />
<Add directory="src/Screens" />
<Add directory="src/RGUIL" />
<Add directory="../Juicy-Plebs" />
<Add directory="src/Saves" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/JuicyPlebs-SomethingWithPotato" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add option="-std=c++11" />
<Add directory="../JuicyPlebs-SomethingWithPotato" />
<Add directory="../Juicy-Plebs" />
<Add directory="include/Screens" />
<Add directory="include/Saves" />
<Add directory="../Juicy-Plebs-master" />
<Add directory="include/Audio" />
<Add directory="include" />
<Add directory="include/Game" />
<Add directory="../Juicy-Plebs-post-mortem" />
</Compiler>
<Linker>
<Add option="-s" />
<Add directory="../JuicyPlebs-SomethingWithPotato" />
<Add directory="../Juicy-Plebs" />
<Add directory="src/RGUIL" />
<Add directory="src/Screens" />
<Add directory="src/Saves" />
<Add directory="src/Game" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="global.h" />
<Unit filename="include/Audio/AudioHandler.h" />
<Unit filename="include/Game/CollisionHandler.h" />
<Unit filename="include/Game/Explosion.h" />
<Unit filename="include/Game/MapData.h" />
<Unit filename="include/Saves/GameSave.h" />
<Unit filename="include/Screens/ScreenAbout.h" />
<Unit filename="include/Screens/ScreenGame.h" />
<Unit filename="include/Screens/ScreenIntro.h" />
<Unit filename="include/Screens/ScreenMain.h" />
<Unit filename="include/Screens/ScreenPlay.h" />
<Unit filename="main.cpp" />
<Unit filename="rGUIl.h" />
<Unit filename="src/Audio/AudioHandler.cpp" />
<Unit filename="src/Game/CollisionHandler.cpp" />
<Unit filename="src/Game/Explosion.cpp" />
<Unit filename="src/Game/MapData.cpp" />
<Unit filename="src/RGUIL/BigBitmap.cpp" />
<Unit filename="src/RGUIL/Button.cpp" />
<Unit filename="src/RGUIL/ClickableText.cpp" />
<Unit filename="src/RGUIL/InputField.cpp" />
<Unit filename="src/RGUIL/ScrollableArea.cpp" />
<Unit filename="src/RGUIL/ScroolBar.cpp" />
<Unit filename="src/RGUIL/SingleKeyInputField.cpp" />
<Unit filename="src/RGUIL/rGUIl.cpp" />
<Unit filename="src/Saves/GameSave.cpp" />
<Unit filename="src/Screens/ScreenAbout.cpp" />
<Unit filename="src/Screens/ScreenGame.cpp" />
<Unit filename="src/Screens/ScreenIntro.cpp" />
<Unit filename="src/Screens/ScreenMain.cpp" />
<Unit filename="src/Screens/ScreenPlay.cpp" />
<Extensions>
<envvars />
<code_completion />
<lib_finder disable_auto="1" />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>