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By the way, the TMLN chunk format is this (my notes):
TMLN: ListChunk
---
<normal FourCC and chunk length in every chunk>
List<T> format beginning:
Int32 - count
<list of 32-bit pointers to each item>
For each item:
32-bit string pointer to timeline name
Int32 - count/length of following array
Array of events and "subtypes". each item:
Int32 - the time point of the moment/event in the timeline
32-bit pointer to event data in the next array
Another array of event data, using the same count as the previous array. each item:
<pointers from previous array lead to each item in this array, right here>
List<T> to each action in the event, same exact format as actions in objects (EventAction in UndertaleModLib code)
(this assumes that timelines are implemented [internally] in this main repository, presumably once the pull request gets brought in)
Currently there is no timeline editor implemented, and that could be a nice thing to have. This is just here to track its implementation, eventually.
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