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Releases: ksandom/handWavey

2024.04.09.0

08 Apr 23:37
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What's Changed

  • Add exponential acceleration to joystick scrolling by @ksandom in #91
  • Ensure that audio is always initialised early by @ksandom in #92
  • Add missing events that were causing warnings by @ksandom in #93
  • Add readCursorLocation option by @ksandom in #94

Full Changelog: 2024.03.14.1...2024.04.09.0

2024.03.14.1

14 Mar 16:04
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Intro

Alllllllllllllllright... Perhaps I should have waited a little before pushing out that last release. It works well, but this works even better.

What's Changed

Full Changelog: 2024.03.14.0...2024.03.14.1

2024.03.14.0

14 Mar 14:10
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Summary

This is a tiny update, but is worth it just for this. Have fun :)

What's Changed

Full Changelog: 2024.03.12.0...2024.03.14.0

2024.03.12.0

12 Mar 15:07
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Summary

Joystick scroll is the biggest announcement of this release. With it comes the tiltClick/easyMiddleClick-joystickScroll, which I recommend everyone to try. It's highly likely that this will become the default in the near future, because it makes scrolling, and everything you do surrounding that scrolling, much more accurate and easy to perform.

The older yank scroll, and wheel scroll methods will remain available via gestureLayouts for the foreseeable future.

Documentation for different methods of scrolling.

What's Changed

Full Changelog: 2024.03.10.0...2024.03.12.0

2024.03.10.0

10 Mar 15:19
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Important considerations

  • This is an upgrade like any other. Except that example audio layouts from this version will are unlikely to be compatible with earlier versions. They should be fine (coping with this scenario was one of the big features of the config system). The provided examples have been updated to provide the old functionality in a compatible way and should remain viable long term. But the new defaults are way better, so this is a really good time to try them.

Summary

This is a small release that tidies up a few niggles that have been bothering me for along time. The result is that it's starting to feel quite polished, and is another step forward in lowering the learning curve.

What's Changed

Full Changelog: 2024.03.08.0...2024.03.10.0

2024.03.08.0

08 Mar 14:38
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What's Changed

  • Faster tap/Reduce negative requirement for tap by @ksandom in #80
  • Fix slingshotting from one gesture to another by @ksandom in #81

Full Changelog: 2024.03.05.0...2024.03.08.0

2024.03.05.0

05 Mar 15:57
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What's Changed

Full Changelog: 2024.03.04.0...2024.03.05.0

2024.03.04.0

04 Mar 14:38
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What's Changed

Full Changelog: 2024.03.01.0...2024.03.04.0

2024.03.01.0

01 Mar 11:02
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What's Changed

Full Changelog: 2024.02.29.0...2024.03.01.0

2024.02.29.0

29 Feb 21:41
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Intro

This is another big release, squashing many of the most frustrating bugs. There's still plenty more to do, but this release has improved things so much that I have noticed that my expectations have raised a lot.

TL;DR

  • Pointer acceleration
    • should now behave consistently across all system configurations and conditions.
    • is now much more intuitive to configure to get the results that you want.
    • Inconsistent frame spacing should now have little-no affect on pointer acceleration.
  • Moved from abusing Events to Macros. This
    • makes the syntax much easier to read.
    • makes it much easier to make gestureLayouts.
    • makes it much easier to re-use code, and apply fixes globally.
    • make it easy to override code where needed to achieve something special in a gestureLayout.
  • Lots of fine-tuning, and tweaks to make it honour the intention of what you're trying to do.

What's Changed

Full Changelog: 2024.01.06.0...2024.02.29.0